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First of all, check that you don't have 'Use less CPU in the background' enabled in Unreal.
I wouldn't think speeding up the clock speed would help if your computer is struggling to process everything as it is. It allows to run 1 hr of simulation in 30 min of real-time for example, but only if the hardware can handle it.
Things you can try:
Lower the quality in scalability settings
Reduce the window size (i.e. 360p will be quicker than 1080p)
If running in editor, try launching in a separate editor window or as a stand-alone game
Try no rendering mode if you are recording images with an API
Activity
Nlarou commentedon Sep 14, 2020
You can try to clock the speed up in the setting file like this exemple:
"SettingsVersion":1.2, "LogMessagesVisible":true, "ClockSpeed": 2,TomAvrech commentedon Sep 15, 2020
Thanks, but even with "ClockSpeed": 10, nothing seems to improve.
ivannson commentedon Sep 18, 2020
First of all, check that you don't have 'Use less CPU in the background' enabled in Unreal.
I wouldn't think speeding up the clock speed would help if your computer is struggling to process everything as it is. It allows to run 1 hr of simulation in 30 min of real-time for example, but only if the hardware can handle it.
Things you can try: