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sony/zn.cpp: primrag2 title string numeral change (#13338)
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mikehyrus authored Feb 7, 2025
1 parent f197c5c commit 3785506
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/mame/sony/zn.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1127,7 +1127,7 @@ class gdarius_state :

/*

Primal Rage 2
Primal Rage II
Atari, 1996

This game runs on Sony ZN1 hardware with a custom Atari top board.
Expand Down Expand Up @@ -6088,7 +6088,7 @@ GAME( 1999, shiryu2, strider2, coh3002c, strider2, capcom_zn_state, empty_in

// Atari (PSXTRA)
GAME( 1996, coh1000w, 0, coh1000w, zn, primrag2_state, empty_init, ROT0, "Atari", "Atari PSX", MACHINE_IS_BIOS_ROOT | MACHINE_SUPPORTS_SAVE )
GAME( 1996, primrag2, coh1000w, coh1000w, primrag2, primrag2_state, empty_init, ROT0, "Atari", "Primal Rage 2 (Ver 0.36a)", MACHINE_SUPPORTS_SAVE )
GAME( 1996, primrag2, coh1000w, coh1000w, primrag2, primrag2_state, empty_init, ROT0, "Atari", "Primal Rage II (Ver 0.36a)", MACHINE_SUPPORTS_SAVE )

// Acclaim (PCB-100102 PCB-100095)
GAME( 1995, coh1000a, 0, coh1000a, zn, acclaim_zn_state, empty_init, ROT0, "Acclaim", "Acclaim PSX", MACHINE_IS_BIOS_ROOT | MACHINE_SUPPORTS_SAVE )
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