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41 changes: 41 additions & 0 deletions frame.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
class Frame {
constructor(roll1, roll2) {
if (roll1 > 10 || roll1 + roll2 > 10) {
throw new Error("invalid points");
}

this.roll1 = roll1;
this.roll2 = roll2;
}

getRoll1() {
return this.roll1;
}

basePoints() {
return this.roll1 + this.roll2;
}

bonusPoints(nextFrame) {
let points = 0;

if (this.roll1 === 10) {
points += nextFrame.basePoints();
} else if (this.roll1 + this.roll2 === 10) {
points += nextFrame.getRoll1();
}

return points;
}

}

// try {
// const frame1 = new Frame(8, 2); // This will work
// const frame2 = new Frame(10, 1); // This will throw an error
// } catch (error) {
// console.error(error.message); // Output: "Invalid points"
// }


module.exports = Frame;
39 changes: 39 additions & 0 deletions integration.test.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
const Scorecard = require('./scorecard');
const Frame = require('./frame');

describe('integration', () => {
let scorecard;
beforeEach(() => { scorecard = new Scorecard() })

it('returns zero points when player never hits a pin in all 10 frames', () => {
for (let i = 0; i < 10; i++) {
frame = new Frame(0, 0);
scorecard.addFrame(frame);
}
expect(scorecard.calculateScore()).toEqual(0);
})

it('returns 22 when 1st frame is a spare and next frame has 5 and 2 points', () => {
frame1 = new Frame(6, 4);
frame2 = new Frame(5, 2);

scorecard.addFrame(frame1);
scorecard.addFrame(frame2);

expect(scorecard.calculateScore()).toEqual(22);
})

it('returns 28 when 1st frame is a strike and next frame has 5 and 2 points', () => {
frame1 = new Frame(10, 0);
frame2 = new Frame(5, 4);

scorecard.addFrame(frame1);
scorecard.addFrame(frame2);

expect(scorecard.calculateScore()).toEqual(28);
})


})


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