Hello, I'm Labham, a dedicated full-time Game Programmer with a strong focus on Unreal Engine and Artificial Intelligence in games. I thrive on tackling challenging and intricate problems in game development, finding complex concepts far more intuitive than simple ones. My passion lies in exploring advanced gameplay mechanics, optimizing performance, and seamlessly integrating AI systems into interactive experiences. I'm constantly seeking new ways to push the boundaries of game technology, and I'm excited to continue growing as a developer while contributing to innovative projects.
-๐ฑ Learning how game engines are engineered and how they can be actively used in development. -๐ Exploring new ways to define games and pushing the boundaries of game design and technology.
-โAsk me about Unity, Game Development, Game AI, Physics Engines, Unreal Engine, and Game Technology.
- C++
- C#
- .JS
- Unity
- Unreal
- Cocos 2dx
- Phaser
- Construct 2
- Construct 3
- C++ based Proprietary Engines