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Releases: llcheesell/LEDScreenShader

v0.1.1

04 Aug 07:23
4c145e5

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Changes v0.1.1

In this version, we have made a small changes.
Screenshot 2024-08-04 at 16 21 31

  • Support for alpha maps
    -- If Input texture contains alpha channel, it will be used. I have also added a new Alpha Input Texture, which allows you to use a separate alpha map (In this case, the R channel of the input texture is used).
    -- When using an alpha map, you may need to set the material type to Transparent.
  • It is now possible to control the intensity of the normal map.
  • A distant fader that considers the camera's FOV has been implemented in the URP shader. Thank you @murasaqi

Other changes

  • The base Unity version is now 2021.3. As a result, the ShaderGraph version is now 12. URP Material Override has also been enabled.
    -- The sample project version and material version have also been upgraded.
  • The Markdown-style shaders have been removed. As they required third-party assets, I have decided that they are no longer necessary.

v0.0.9

02 Aug 05:40
32d2f52

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v0.0.9
Changed IntensityMultiplier to a value that squares (to support high intensity plateau environments such as HDRP).
Please be careful the brightness will be changed when you update the shader

From this release, I stop preparing unitypackage. please install from UPM or Asset Store (when you need support).

v0.0.8

29 Jul 03:57

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v0.0.7
enable Material Override

v0.0.8
In order to adapt to HDRP's high dynamic range brightness environment, the maximum intensity values for IntensityMultiplier and Distant Fader's brightness adjustment values were increased.

v0.0.6

12 Feb 15:30
3278601

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Update Built-in shader to support DistantFader and BaseTexture properties
This release also includes sample materials for built-in shader (LEDScreenBuilt-in.mat)

ビルトインの需要が高そうだったので、URP/HDRPに先行実装していた機能を移植しました。

Screen Shot 2022-02-13 at 0 30 55

v0.0.5

11 Feb 21:24
cd7386c

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Added HDRP shader

v0.0.4

11 Feb 18:17
bb6ade2

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Added function DistantFader
Adjusted Default Values
Update Sample Materials
Update Documents

v0.0.3

11 Feb 15:52
bd1370b

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Update and organize files for UPM support

v0.0.2

11 Feb 14:55
32e844f

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v0.0.2 Pre-release
Pre-release
Merge pull request #1 from llcheesell/Work

Update shaders and textures