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Linebender in March 2025 #101

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Merged
merged 13 commits into from
Apr 4, 2025
Merged

Linebender in March 2025 #101

merged 13 commits into from
Apr 4, 2025

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DJMcNab
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@DJMcNab DJMcNab commented Mar 31, 2025

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DJMcNab commented Mar 31, 2025

I plan to continue this tomorrow

@DJMcNab DJMcNab marked this pull request as ready for review April 3, 2025 10:35
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Current state: Kurbo and Color still need doing, everything else has the PRs classified (as far as I know).
I have not yet talked about Laurenz' project starting, nor the roadmap.

I also need to write a section on Android View.

Screenshots aren't yet done, but that's simple enough.

@DJMcNab DJMcNab requested a review from raphlinus April 4, 2025 14:44
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A couple suggestions inline. I'm also going to write a block on kurbo#427 as a commit.

</figure>

The current state of the sparse strip renderers is that they can reliably render scenes where all elements are a solid colour.
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I think this line should be removed, as I don't think Laurenz is ready for wider distribution of his thesis proposal yet.

At the time of writing, there are still tickets available.
Raph will be giving a talk, titled [*Faster, easier 2D vector rendering*](https://rustweek.org/talks/raph/).
This will be covering a lot of the sparse strips work discussed in [the Vello section](#vello).
<!-- TODO: Anything more to say here? Do we want to announce the Linebender time/day, or should it be kept to Zulip and office hours? -->
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I think Zulip & OH, this is not really an event for the public.

raphlinus and others added 2 commits April 4, 2025 08:21
Also some minor edits, and adding a reference to Matt's AccessKit talk.
@DJMcNab DJMcNab requested a review from raphlinus April 4, 2025 15:48
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Looks good, thanks! Lots of progress in the last month.

@DJMcNab DJMcNab merged commit ba99f81 into linebender:main Apr 4, 2025
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@DJMcNab DJMcNab deleted the tmil-15 branch April 4, 2025 16:15
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4 participants