Virtual File System that provides interface of std::filesystem.
#include <cassert>
#include <memory>
#include <string>
#include <vfs.hpp>
void work(vfs::Fs& fs) {
fs.create_directories("foo/bar");
fs.create_symlink("foo/bar", "baz");
*fs.open_write("baz/food") << "Royale with cheese";
}
int main(int argc, char* argv[]) {
auto sandbox = vfs::make_vfs();
work(*sandbox);
std::string line;
std::getline(*sandbox->open_read("foo/bar/food"), line);
assert(line == "Royale with cheese");
return 0;
}vfs::make_os_fsProxy ofstd::filesystem.vfs::make_vfsBasic file system.vfs::make_mem_fsFiles are stored on the memory.vfs::make_union_fsProvides a single coherent file system over multiple file systems.vfs::make_read_only_fsMakes the given file system read-only.
vfs::Fs::change_rootChanges the root directory.vfs::Fs::mountMounts different file system.vfs::Fs::copyCopies a file between file systems.
#include <cassert>
#include <filesystem>
#include <vfs.hpp>
int main(int argc, char* argv[]) {
// Assume a directory "/tmp/foo/" and a regular file "/tmp/bar/foo" exist.
{
namespace fs = std::filesystem;
fs::current_path("/tmp");
assert(fs::is_directory("foo")); // References "/tmp/foo/".
fs::current_path("/tmp/bar");
assert(not fs::is_directory("foo")); // References "/tmp/bar/foo".
}
{
auto const fs = vfs::make_os_fs();
auto const tmp = fs->current_path("/tmp");
assert(tmp->is_directory("foo")); // References "/tmp/foo/".
auto const bar = fs->current_path("/tmp/bar");
assert(not bar->is_directory("foo")); // References "/tmp/bar/foo".
assert(tmp->is_directory("foo")); // References "/tmp/foo/".
}
return 0;
}Standard std::filesystem::current_path(std::filesystem::path const& p) changes the Current Working Directory (CWD), which can have an impact on any code in the current process that relies on relative paths, potentially causing unintended results.
In vfs, since the file system is an object, each vfs::Fs holds its own CWD. vfs::Fs::current_path(...) returns a new instance that references the same file system but has a different CWD, instead of replacing the CWD of the existing instance.
#include <cassert>
#include <filesystem>
#include <fstream>
#include <string>
#include <vfs.hpp>
int main(int argc, char* argv[]) {
namespace fs = std::filesystem;
auto const sandbox = vfs::make_vfs();
sandbox->create_directories("foo/bar");
sandbox->mount("foo/bar", *vfs::make_os_fs(), "/tmp");
*sandbox->open_write("foo/bar/food") << "Royale with cheese";
asser(sandbox->exists("foo/bar/food"));
asser(fs::exists("/tmp/food"));
{
std::string line;
std::getline(*sandbox->open_read("foo/bar/food"), line);
asser(line == "Royale with cheese");
}
{
std::ifstream food("/tmp/food");
std::string line;
std::getline(food, line);
asser(line == "Royale with cheese");
}
sandbox->unmount("foo/bar");
asser(not sandbox->exists("foo/bar/food"));
asser(fs::exists("/tmp/food"));
return 0;
}Fs::mount is similar to a bind mount.
It allows you to mount a file from a filesystem to a different path or mount a file from a different filesystem.