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feat(SDK-2185): FDv2 streaming base, initializer, and synchronizer #267
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| Original file line number | Diff line number | Diff line change |
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| import 'dart:async'; | ||
| import 'dart:convert'; | ||
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| import 'package:http/http.dart' as http; | ||
| import 'package:launchdarkly_dart_common/launchdarkly_dart_common.dart'; | ||
| import 'package:launchdarkly_event_source_client/launchdarkly_event_source_client.dart'; | ||
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| import 'flag_eval_mapper.dart'; | ||
| import 'protocol_handler.dart'; | ||
| import 'protocol_types.dart'; | ||
| import 'source.dart'; | ||
| import 'source_result.dart'; | ||
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| /// Long-lived streaming data source over SSE. | ||
| /// | ||
| /// Wraps an [SSEClient] with FDv2 protocol semantics. Each named SSE | ||
| /// event is parsed as JSON, wrapped in an [FDv2Event], and fed to a | ||
| /// fresh [FDv2ProtocolHandler]. The first emitted [ProtocolAction] | ||
| /// per event is translated into an [FDv2SourceResult]: | ||
| /// | ||
| /// - [ActionPayload] --> [ChangeSetResult] with `persist: true`. | ||
| /// - [ActionGoodbye] --> goodbye [StatusResult]; the SSE connection is | ||
| /// closed. | ||
| /// - [ActionServerError] / [ActionError] --> interrupted | ||
| /// [StatusResult]; the SSE client's built-in retry handles the | ||
| /// reconnect. | ||
| /// - [ActionNone] --> no emission (waiting for more events). | ||
| /// | ||
| /// Legacy `ping` events are routed to the injected [PingHandler] (which | ||
| /// performs a one-shot poll) and the result is forwarded to the | ||
| /// stream. This is the streaming-to-polling bridge for older servers | ||
| /// that pre-date FDv2. | ||
| /// | ||
| /// The `x-ld-fd-fallback` header on the initial connection's response | ||
| /// is detected and produces a terminal-error result with | ||
| /// `fdv1Fallback: true`. The connection is closed. | ||
| /// | ||
| /// Lifecycle: a single-subscription stream. [results] starts the SSE | ||
| /// connection on subscribe; cancelling the subscription tears it down | ||
| /// without emitting a shutdown. [close] both stops the source and | ||
| /// emits a shutdown [StatusResult] before closing the stream. Both | ||
| /// paths funnel through a `Completer<void> _stoppedSignal` so async | ||
| /// callbacks short-circuit safely. | ||
| /// | ||
| /// `SSEClient.restart` is intentionally not surfaced here. The | ||
| /// orchestrator drives connection lifecycle by tearing down a | ||
| /// streaming source and constructing a fresh one (e.g. on credential | ||
| /// rotation or basis change), not by reconnecting an existing one. | ||
| final class FDv2StreamingBase { | ||
| final SSEClient _sseClient; | ||
| final PingHandler _pingHandler; | ||
| final DateTime Function() _now; | ||
| final LDLogger _logger; | ||
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| late final StreamController<FDv2SourceResult> _controller; | ||
| final Completer<void> _stoppedSignal = Completer<void>(); | ||
| StreamSubscription<Event>? _sseSubscription; | ||
| FDv2ProtocolHandler? _handler; | ||
| String? _environmentId; | ||
| bool _pingInFlight = false; | ||
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| FDv2StreamingBase({ | ||
| required SSEClient sseClient, | ||
| required PingHandler pingHandler, | ||
| required LDLogger logger, | ||
| DateTime Function()? now, | ||
| }) : _sseClient = sseClient, | ||
| _pingHandler = pingHandler, | ||
| _logger = logger.subLogger('FDv2StreamingBase'), | ||
| _now = now ?? DateTime.now { | ||
| _controller = StreamController<FDv2SourceResult>( | ||
| onListen: _onListen, | ||
| onCancel: _onCancel, | ||
| ); | ||
| } | ||
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| /// Single-subscription stream of results. The SSE connection is | ||
| /// established lazily on the first [Stream.listen] call. | ||
| Stream<FDv2SourceResult> get results => _controller.stream; | ||
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| /// Stops the source, emits a shutdown [StatusResult], and closes the | ||
| /// stream. Idempotent. | ||
| void close() { | ||
| _terminate( | ||
| finalResult: | ||
| FDv2SourceResults.shutdown(message: 'Streaming source closed')); | ||
| } | ||
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| /// Terminal-path helper used by [close] and by the in-stream | ||
| /// terminal paths (goodbye event, fdv1-fallback header). Completes | ||
| /// [_stoppedSignal] *first* so any subsequent [close] call -- e.g. | ||
| /// from inside an `onData` listener reacting to the [finalResult] | ||
| /// we are about to emit -- short-circuits at its guard instead of | ||
| /// racing into a closed controller. Idempotent. | ||
| void _terminate({FDv2SourceResult? finalResult}) { | ||
| if (_stoppedSignal.isCompleted) return; | ||
| _stoppedSignal.complete(); | ||
| _tearDownConnection(); | ||
| if (!_controller.isClosed) { | ||
| if (finalResult != null) { | ||
| _controller.add(finalResult); | ||
| } | ||
| _controller.close(); | ||
| } | ||
| } | ||
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| void _onListen() { | ||
| _resetHandler(); | ||
| _sseSubscription = _sseClient.stream.listen( | ||
| _handleEvent, | ||
| onError: _handleSseError, | ||
| ); | ||
| } | ||
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| /// Builds a fresh [FDv2ProtocolHandler]. Called on initial connect | ||
| /// and on every subsequent [OpenEvent] (SSE auto-reconnect), so a | ||
| /// partial transfer from the previous connection cannot bleed into | ||
| /// the new one regardless of whether the server re-sends | ||
| /// `server-intent` after a Last-Event-ID resumption. Also called | ||
| /// after a mid-event throw inside [processEvent] so any | ||
| /// half-accumulated `_tempUpdates` are discarded. | ||
| void _resetHandler() { | ||
| _handler = FDv2ProtocolHandler( | ||
| objProcessors: {flagEvalKind: processFlagEval}, | ||
| logger: _logger, | ||
| ); | ||
| } | ||
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| Future<void> _onCancel() async { | ||
| if (_stoppedSignal.isCompleted) return; | ||
| _stoppedSignal.complete(); | ||
| _tearDownConnection(); | ||
| // No shutdown emission -- the subscriber asked us to stop. | ||
| } | ||
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| void _tearDownConnection() { | ||
| _sseSubscription?.cancel(); | ||
| _sseSubscription = null; | ||
| // Best-effort close. The SSE client may already be closed if it | ||
| // emitted an error; that's fine -- the operation is documented as | ||
| // safe in any state. | ||
| _sseClient.close(); | ||
| } | ||
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| void _handleEvent(Event event) { | ||
| if (_stoppedSignal.isCompleted) return; | ||
| switch (event) { | ||
| case OpenEvent open: | ||
| _handleOpen(open); | ||
| case MessageEvent message: | ||
| _handleMessage(message); | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Missing
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| } | ||
| } | ||
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| void _handleOpen(OpenEvent event) { | ||
| // Every OpenEvent represents a (re)established connection. Rebuild | ||
| // the protocol handler so a partial transfer from the prior | ||
| // connection cannot bleed into this one -- the SDK must defend | ||
| // against this regardless of whether the server respects the | ||
| // protocol's "re-send server-intent on resume" semantic. | ||
| _resetHandler(); | ||
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| final headers = event.headers; | ||
| if (headers == null) return; | ||
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| final envId = headers['x-ld-envid']; | ||
| if (envId != null) { | ||
| _environmentId = envId; | ||
| } | ||
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| final fallback = headers['x-ld-fd-fallback']?.toLowerCase() == 'true'; | ||
| if (fallback) { | ||
| // Server told us to fall back; route through the terminal helper | ||
| // so a close() from the listener's onData -- a natural reaction | ||
| // to a fallback signal -- doesn't race with our own close. | ||
| _terminate( | ||
| finalResult: FDv2SourceResults.terminalError( | ||
| message: 'Server requested FDv1 fallback', | ||
| fdv1Fallback: true, | ||
| )); | ||
| } | ||
| } | ||
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| Future<void> _handleMessage(MessageEvent event) async { | ||
| if (event.type == 'ping') { | ||
| // Legacy bridge: older servers may still send `ping` instead of | ||
| // FDv2 events. Defer to the injected handler for a one-shot poll. | ||
| await _handlePing(); | ||
| return; | ||
| } | ||
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| final ProtocolAction action; | ||
| try { | ||
| final decoded = jsonDecode(event.data); | ||
| if (decoded is! Map<String, dynamic>) { | ||
| _logger.warn('Ignoring SSE event with non-object data: ' | ||
| 'event=${event.type}'); | ||
| _emit(FDv2SourceResults.interrupted( | ||
| message: 'Streaming event payload was not a JSON object')); | ||
| return; | ||
| } | ||
| // Wrap the protocol-handler dispatch in the same try/catch as the | ||
| // jsonDecode: the structural casts inside the per-event fromJson | ||
| // factories (e.g. PayloadIntent, PutObjectEvent) throw TypeError | ||
| // on shape mismatch and would otherwise become unhandled async | ||
| // exceptions. | ||
| action = | ||
| _handler!.processEvent(FDv2Event(event: event.type, data: decoded)); | ||
| } catch (err) { | ||
| _logger.warn('Failed to parse or process SSE event (${err.runtimeType})'); | ||
| // Reset the handler -- a mid-event throw can leave it with stale | ||
| // _tempUpdates from the partially-processed payload. | ||
| _resetHandler(); | ||
| _emit(FDv2SourceResults.interrupted( | ||
| message: 'Streaming event payload was malformed')); | ||
| return; | ||
| } | ||
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| if (_stoppedSignal.isCompleted) return; | ||
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| switch (action) { | ||
| case ActionPayload(:final payload): | ||
| _emit(ChangeSetResult( | ||
| payload: payload, | ||
| environmentId: _environmentId, | ||
| freshness: _now(), | ||
| persist: true, | ||
| )); | ||
| case ActionGoodbye(:final reason): | ||
| // Server told us to disconnect; route through the terminal | ||
| // helper so a close() from the listener's onData -- a natural | ||
| // reaction to a goodbye -- doesn't race with our own close. | ||
| _terminate( | ||
| finalResult: FDv2SourceResults.goodbyeResult(message: reason)); | ||
| case ActionServerError(:final reason): | ||
| _emit(FDv2SourceResults.interrupted(message: reason)); | ||
| case ActionError(:final message): | ||
| _emit(FDv2SourceResults.interrupted(message: message)); | ||
| case ActionNone(): | ||
| // No emission; continue accumulating events until the handler | ||
| // reaches a terminal action. | ||
| break; | ||
| } | ||
| } | ||
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| Future<void> _handlePing() async { | ||
| // The FDv2 ping semantic is "go re-poll". A single in-flight poll | ||
| // already satisfies any number of pings that arrive while it is | ||
| // running, so drop excess pings rather than spawning concurrent | ||
| // polls (which would race on emit-order and amplify load on the | ||
| // polling endpoint). | ||
| if (_pingInFlight) return; | ||
| _pingInFlight = true; | ||
| try { | ||
| final FDv2SourceResult result; | ||
| try { | ||
| result = await _pingHandler(); | ||
| } catch (err) { | ||
| _logger.warn('Ping handler threw unexpectedly: ${err.runtimeType}'); | ||
| _emit(FDv2SourceResults.interrupted( | ||
| message: 'Ping handler raised error unexpectedly')); | ||
| return; | ||
| } | ||
| if (_stoppedSignal.isCompleted) return; | ||
| _emit(result); | ||
| } finally { | ||
| _pingInFlight = false; | ||
| } | ||
| } | ||
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| void _handleSseError(Object err, StackTrace stack) { | ||
| if (_stoppedSignal.isCompleted) return; | ||
| // The SSE client's built-in backoff handles reconnection. Surface | ||
| // the disruption as interrupted; the orchestrator decides whether | ||
| // to fall through to a different source after enough time. | ||
| // | ||
| // Don't log the raw exception. http.ClientException's toString | ||
| // formats as 'ClientException: <msg>, uri=<full-url>', and in GET | ||
| // mode the URL embeds the base64-encoded context. Only the | ||
| // category and a synthetic stack header go to the log. | ||
| _logger.warn('SSE error (${err.runtimeType}); will retry'); | ||
| _logger.debug('SSE error stack:\n$stack'); | ||
| _emit(FDv2SourceResults.interrupted(message: _describeError(err))); | ||
| } | ||
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| /// Categorizes an exception surfaced on the SSE stream into a fixed | ||
| /// sanitized message. Mirrors the polling base's helper so neither | ||
| /// surface (the public StatusResult.message nor the warn log) ever | ||
| /// echoes a raw http.ClientException -- whose toString carries the | ||
| /// full request URL. | ||
| String _describeError(Object err) { | ||
| if (err is TimeoutException) { | ||
| return 'Streaming request timed out'; | ||
| } | ||
| if (err is http.ClientException) { | ||
| return 'Network error during streaming request'; | ||
| } | ||
| final type = err.runtimeType.toString(); | ||
| if (type.contains('Tls') || type.contains('Handshake')) { | ||
| return 'TLS error during streaming request'; | ||
| } | ||
| return 'Streaming connection error'; | ||
| } | ||
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| void _emit(FDv2SourceResult result) { | ||
| if (_stoppedSignal.isCompleted) return; | ||
| if (_controller.isClosed) return; | ||
| _controller.add(result); | ||
| } | ||
| } | ||
|
Member
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I am undecided if we should support this. If we don't then we can combine the base into the synchronizer and discard it. Flutter does run on web, but it is inherently a single page app. So I don't think one-shot mode is nearly as important as it is for js. |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,59 @@ | ||
| import 'dart:async'; | ||
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| import 'source.dart'; | ||
| import 'source_result.dart'; | ||
| import 'streaming_base.dart'; | ||
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| /// One-shot streaming initializer. | ||
| /// | ||
| /// Subscribes to the underlying [FDv2StreamingBase], returns the first | ||
| /// emitted [FDv2SourceResult], and tears the connection down. Used at | ||
| /// SDK init time to bring the SDK to a usable state from the streaming | ||
| /// path before handing off to the long-lived synchronizer. | ||
| /// | ||
| /// Calling [close] before the first emission resolves the pending | ||
| /// [run] future with a [SourceState.shutdown] result. | ||
| final class FDv2StreamingInitializer implements Initializer { | ||
| final FDv2StreamingBase _base; | ||
| final Completer<FDv2SourceResult> _completer = Completer<FDv2SourceResult>(); | ||
| StreamSubscription<FDv2SourceResult>? _subscription; | ||
| bool _closed = false; | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Initializer uses
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| FDv2StreamingInitializer({required FDv2StreamingBase base}) : _base = base; | ||
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| @override | ||
| Future<FDv2SourceResult> run() { | ||
| if (_closed) { | ||
| return Future.value(_shutdownResult()); | ||
| } | ||
| _subscription = _base.results.listen((result) { | ||
| if (_completer.isCompleted) return; | ||
| _completer.complete(result); | ||
| // First emission received; tear down. | ||
| _subscription?.cancel(); | ||
| _subscription = null; | ||
| _base.close(); | ||
| }, onDone: () { | ||
| if (_completer.isCompleted) return; | ||
| // The base closed before producing a result. Surface as shutdown. | ||
| _completer.complete(_shutdownResult()); | ||
| }); | ||
| return _completer.future; | ||
| } | ||
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| @override | ||
| void close() { | ||
| if (_closed) return; | ||
| _closed = true; | ||
| _subscription?.cancel(); | ||
| _subscription = null; | ||
| _base.close(); | ||
| if (!_completer.isCompleted) { | ||
| _completer.complete(_shutdownResult()); | ||
| } | ||
| } | ||
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| StatusResult _shutdownResult() => FDv2SourceResults.shutdown( | ||
| message: 'Streaming initializer closed before first emission', | ||
| ); | ||
| } | ||


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In practice this
last-event-idpart isn't relevant to us.