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🎮 Neon Survivors

A browser-based online co-op wave-survival shooter for up to 8 players. Pick a sci-fi pixel fighter, share a room code with friends, and survive escalating waves of zombies and ghosts across a glowing alien landscape.

Play

  • Move: W A S D (or arrow keys)
  • Aim & shoot: mouse (hold left button)
  • Ability: Space (each character has a unique one)

Enemies come in two flavors: 🧟 zombies (slow, tough, hard-hitting) and 👻 ghosts (fast, fragile, floating). A monstrous alien boss shows up every 5th wave. Team shares a lives pool — when someone falls they respawn from the pool; run out and it's game over. Grab 💚 health and ⚡ power-up pickups between fights.

Characters

Character Profile Ability
🦾 Bionic Fast, fragile, rapid fire Dash — blink forward
🤖 Robot Slow tank, heavy hits Shield — temporary armor
👾 Android Balanced all-rounder Overclock — fire-rate burst
🛸 Drone Glass cannon, very fast Boost — speed burst
🦿 Mech Toughest, hardest hitting Slam — AoE damage

Run it

npm install      # first time only
npm start

Then open http://localhost:3000. (Or just double-click start-game.bat.)

Let friends join

This runs locally. Others can join if they can reach your machine:

  • Same Wi-Fi / LAN: they open http://<your-LAN-IP>:3000 (e.g. http://192.168.0.63:3000). You may need to allow Node.js through Windows Firewall the first time.
  • Over the internet: use a tunnel such as ngrok — ngrok http 3000 — and share the public URL. (Deploying to a host like Render/Railway/Fly is a later step.)

Tech

  • Client: HTML5 Canvas + vanilla JS, procedural pixel-art sprites (no asset files).
  • Server: Node.js + Socket.IO, authoritative simulation at 30 Hz; clients send input and render interpolated snapshots.
  • Files: server.js (game server), public/ (index.html, style.css, sprites.js, game.js, shared.js — shared constants/roster used by both sides).

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