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These are the things I had to do to make this work with macos 15.1 with homebrew dependencies.

@themightyoarfish themightyoarfish marked this pull request as draft December 1, 2024 18:26

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_LIST_DIR}/cmake")
# list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
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the problem here is that the vendored cmake module for glm didnt work for me (see issues)

@koide3
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koide3 commented Dec 7, 2024

MacOS support sounds so nice. Let me know when the PR gets ready to be reviewed.

@themightyoarfish
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I dont know if its a retina display issue, but pick_depth() seems broken on macos (see koide3/direct_visual_lidar_calibration#154)

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2 participants