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language: go |
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The MIT License (MIT) | ||
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Copyright (c) 2016 Josh Baker | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of | ||
this software and associated documentation files (the "Software"), to deal in | ||
the Software without restriction, including without limitation the rights to | ||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of | ||
the Software, and to permit persons to whom the Software is furnished to do so, | ||
subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS | ||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR | ||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | ||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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<p align="center"> | ||
<img | ||
src="logo.png" | ||
width="307" height="150" border="0" alt="BuntDB"> | ||
<br> | ||
<a href="https://travis-ci.org/tidwall/buntdb"><img src="https://travis-ci.org/tidwall/buntdb.svg?branch=master" alt="Build Status"></a> | ||
<img src="https://img.shields.io/badge/coverage-96%25-green.svg?style=flat" alt="Code Coverage"> | ||
<a href="https://godoc.org/github.com/tidwall/buntdb"><img src="https://godoc.org/github.com/tidwall/buntdb?status.svg" alt="GoDoc"></a> | ||
<img src="https://img.shields.io/badge/version-0.1.0-green.svg" alt="Version"> | ||
</p> | ||
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==== | ||
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BuntDB is a low-level, in-memory, key/value store in pure Go. | ||
It persists to disk, is ACID compliant, and uses locking for multiple | ||
readers and a single writer. It supports custom indexes and geospatial | ||
data. It's ideal for projects that need a dependable database and favor | ||
speed over data size. | ||
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The desire to create BuntDB stems from the need for a new embeddable | ||
database for [Tile38](https://github.com/tidwall/tile38). One that can work | ||
both as a performant [Raft Store](https://github.com/tidwall/raft-boltdb), | ||
and a Geospatial database. | ||
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Much of the API is inspired by the fantastic [BoltDB](https://github.com/boltdb/bolt), | ||
an amazing key/value store that can handle terrabytes of data on disk. | ||
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Features | ||
======== | ||
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- In-memory database for [fast reads and writes](https://github.com/tidwall/raft-boltdb#benchmarks) | ||
- Embeddable with a [simple API](https://godoc.org/github.com/tidwall/buntdb) | ||
- [Spatial indexing](#spatial-indexes) for up to 4 dimensions; Useful for Geospatial data | ||
- - Create [custom indexes](#custom-indexes) for any data type | ||
- [Built-in types](#built-in-types) that are easy to get up & running; String, Uint, Int, Float | ||
- Flexible [iteration](#iterating) of data; ascending, descending, and ranges | ||
- Durable append-only file format. Adopts the [Redis AOF](http://redis.io/topics/persistence) process | ||
- Option to evict old items with an [expiration](#data-expiration) TTL | ||
- Tight codebase, under 1K loc using the `cloc` command. | ||
- ACID semantics with locking [transactions](#transactions) that support rollbacks | ||
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Getting Started | ||
=============== | ||
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## Installing | ||
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To start using BuntDB, install Go and run `go get`: | ||
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```sh | ||
$ go get github.com/tidwall/buntdb | ||
``` | ||
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This will retrieve the library. | ||
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## Opening a database | ||
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The primary object in BuntDB is a `DB`. To open or create your | ||
database, use the `buntdb.Open()` function: | ||
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```go | ||
package main | ||
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import ( | ||
"log" | ||
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"github.com/tidwall/buntdb" | ||
) | ||
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func main() { | ||
// Open the data.db file. It will be created if it doesn't exist. | ||
db, err := buntdb.Open("data.db") | ||
if err != nil { | ||
log.Fatal(err) | ||
} | ||
defer db.Close() | ||
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... | ||
} | ||
``` | ||
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It's important to note that BuntDB does not currently support file locking, so avoid accessing the database from multiple processes. | ||
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## Transactions | ||
All reads and writes must be performed from inside a transaction. BuntDB can have one write transaction opened at a time, but can have many concurrent read transactions. Each transaction maintains a stable view of the database. In other words, once a transaction has begun, the data for that transaction cannot be changed by other transactions. | ||
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Transactions run in a function that exposes a `Tx` object, which represents the transaction state. While inside a transaction, all database operations should be performed using this object. You should never access the origin `DB` object while inside a transaction. Doing so may have side-effects, such as blocking your application. | ||
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When a transaction fails, it will roll back, and revert all chanages that ocurred to the database during that transaction. There's a single return value that you can use to close the transaction. For read/write transactions, returning an error this way will force the transaction to roll back. When a read/write transaction succeeds all changes are persisted to disk. | ||
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### Read-only Transactions | ||
A read-only transaction should be used when you don't need to make changes to the data. The advantage of a read-only transaction is that there can be many running concurrently. | ||
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```go | ||
err := db.View(func(tx *buntdb.Tx) error { | ||
... | ||
return nil | ||
}) | ||
``` | ||
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### Read/write Transactions | ||
A read/write transaction is used when you need to make changes to your data. There can only be one read/write transaction running at a time. So make sure you close it as soon as you are done with it. | ||
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```go | ||
err := db.Update(func(tx *buntdb.Tx) error { | ||
... | ||
return nil | ||
}) | ||
``` | ||
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## Setting and getting key/values | ||
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To set a value you must open a read/write tranasction: | ||
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```go | ||
err := db.Update(func(tx *buntdb.Tx) error { | ||
err := tx.Set("mykey", "myvalue", nil) | ||
return err | ||
}) | ||
``` | ||
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To get the value: | ||
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```go | ||
err := db.View(func(tx *buntdb.Tx) error { | ||
val, err := tx.Get("mykey") | ||
if err != nil{ | ||
return err | ||
} | ||
fmt.Printf("value is %s\n", val) | ||
return nil | ||
}) | ||
``` | ||
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Getting non-existent values will case an `ErrNotFound` error. | ||
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### Iterating | ||
All keys/value pairs are ordered in the database by the key. To iterate over the keys: | ||
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```go | ||
err := db.View(func(tx *buntdb.Tx) error { | ||
err := tx.Ascend("", func(key, value string) bool{ | ||
fmt.Printf("key: %s, value: %s\n", key, value) | ||
}) | ||
return err | ||
}) | ||
``` | ||
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There is also `AscendGreaterOrEqual`, `AscendLessThan`, `AscendRange`, `Descend`, `DescendLessOrEqual`, `DescendGreaterThan`, and `DescendRange`. Please see the [documentation](https://godoc.org/github.com/tidwall/buntdb) for more information on these functions. | ||
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## Custom Indexes | ||
Initially all data is stored in a single [B-tree](https://en.wikipedia.org/wiki/B-tree) with each item having one key and one value. All of these items are ordered by the key. This is great for quickly getting a value from a key or [iterating](#iterating) over the keys. | ||
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You can also create custom indexes that allow for ordering and [iterating](#iterating) over values. A custom index also uses a B-tree, but it's more flexible because it allows for custom ordering. | ||
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For example, let's say you want to create an index for ordering names: | ||
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```go | ||
db.CreateIndex("names", "*", buntdb.IndexString) | ||
``` | ||
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This will create an index named `names` which stores and sorts all values. The second parameter is a pattern that is used to filter on keys. A `*` wildcard argument means that we want to accept all keys. `IndexString` is a built-in function that performs case-insensitive ordering on the values | ||
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Now you can add various names: | ||
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```go | ||
db.Update(func(tx *buntdb.Tx) error { | ||
tx.Set("user:0:name", "tom", nil) | ||
tx.Set("user:1:name", "Randi", nil) | ||
tx.Set("user:2:name", "jane", nil) | ||
tx.Set("user:4:name", "Janet", nil) | ||
tx.Set("user:5:name", "Paula", nil) | ||
tx.Set("user:6:name", "peter", nil) | ||
tx.Set("user:7:name", "Terri", nil) | ||
return nil | ||
}) | ||
``` | ||
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Finally you can iterate over the index: | ||
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```go | ||
db.View(func(tx *buntdb.Tx) error { | ||
tx.Ascend("names", func(key, val string) bool { | ||
fmt.Printf(buf, "%s %s\n", key, val) | ||
return true | ||
}) | ||
return nil | ||
}) | ||
``` | ||
The output should be: | ||
``` | ||
user:2:name jane | ||
user:4:name Janet | ||
user:5:name Paula | ||
user:6:name peter | ||
user:1:name Randi | ||
user:7:name Terri | ||
user:0:name tom | ||
``` | ||
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The pattern parameter can be used to filter on keys like this: | ||
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```go | ||
db.CreateIndex("names", "user:*", buntdb.IndexString) | ||
``` | ||
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Now only items with keys that have the prefix `user:` will be added to the `names` index. | ||
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### Built-in types | ||
Along with `IndexString`, there is also `IndexInt`, `IndexUint`, and `IndexFloat`. | ||
These are built-in types for indexing. You can choose to use these or create your own. | ||
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So to create an index that is numerically ordered on an age key, we could use: | ||
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```go | ||
db.CreateIndex("ages", "user:*:age", buntdb.IndexInt) | ||
``` | ||
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And then add values: | ||
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```go | ||
db.Update(func(tx *buntdb.Tx) error { | ||
tx.Set("user:0:age", "35", nil) | ||
tx.Set("user:1:age", "49", nil) | ||
tx.Set("user:2:age", "13", nil) | ||
tx.Set("user:4:age", "63", nil) | ||
tx.Set("user:5:age", "8", nil) | ||
tx.Set("user:6:age", "3", nil) | ||
tx.Set("user:7:age", "16", nil) | ||
return nil | ||
}) | ||
``` | ||
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```go | ||
db.View(func(tx *buntdb.Tx) error { | ||
tx.Ascend("ages", func(key, val string) bool { | ||
fmt.Printf(buf, "%s %s\n", key, val) | ||
return true | ||
}) | ||
return nil | ||
}) | ||
``` | ||
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The output should be: | ||
``` | ||
user:6:name 3 | ||
user:5:name 8 | ||
user:2:name 13 | ||
user:7:name 16 | ||
user:0:name 35 | ||
user:1:name 49 | ||
user:4:name 63 | ||
``` | ||
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### Spatial Indexes | ||
BuntDB has support for spatial indexes by storing rectangles in an [R-tree](https://en.wikipedia.org/wiki/R-tree). An R-tree is organized in a similar manner as a [B-tree](https://en.wikipedia.org/wiki/B-tree), and both are balanaced trees. But, an R-tree is special because it can operate on data that is in multiple dimensions. This is super handy for Geospatial applications. | ||
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To create a spatial index use the `CreateSpatialIndex` function: | ||
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```go | ||
db.CreateSpatialIndex("fleet", "fleet:*:pos", buntdb.IndexRect) | ||
``` | ||
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Then `IndexRect` is a built-in function that converts rect strings to a format that the R-tree can use. It's easy to use this function out of the box, but you might find it better to create a custom one that renders from a different format, such as [Well-known text](https://en.wikipedia.org/wiki/Well-known_text) or [GeoJSON](http://geojson.org/). | ||
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To add some lon,lat points to the `fleet` index: | ||
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```go | ||
db.Update(func(tx *buntdb.Tx) error { | ||
tx.Set("fleet:0:pos", "[-115.567 33.532]", nil) | ||
tx.Set("fleet:1:pos", "[-116.671 35.735]", nil) | ||
tx.Set("fleet:2:pos", "[-113.902 31.234]", nil) | ||
return nil | ||
}) | ||
``` | ||
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And then you can run the `Intersects` function on the index: | ||
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```go | ||
db.View(func(tx *buntdb.Tx) error { | ||
tx.Intersects("fleet", "[-117 30],[-112 36]", func(key, val string) bool { | ||
... | ||
return true | ||
}) | ||
return nil | ||
}) | ||
``` | ||
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This will get all three positions. | ||
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The bracket syntax `[-117 30],[-112 36]` is unique to BuntDB, and it's how the built-in rectangles are processed, but you are not limited to this syntax. Whatever Rect function you choose to use during `CreateSpatialIndex` will be used to process the paramater, in this case it's `IndexRect`. | ||
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### Data Expiration | ||
Items can be automatically evicted by using the `SetOptions` object in the `Set` function to set a `TTL`. | ||
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```go | ||
db.Update(func(tx *buntdb.Tx) error { | ||
tx.Set("mykey", "myval", &buntdb.SetOptions{Expires:true, TTL:time.Second}) | ||
return nil | ||
}) | ||
``` | ||
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Now `mykey` will automatically be deleted after one second. You can remove the TTL by setting the value again with the same key/value, but with the options parameter set to nil. | ||
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## Contact | ||
Josh Baker [@tidwall](http://twitter.com/tidwall) | ||
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## License | ||
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BuntDB source code is available under the MIT [License](/LICENSE). |
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