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@Zhincore Zhincore commented Sep 9, 2022

This PR changes attached scaleforms in a way that:

  • makes then rotate correctly on the Z axis (XY is still acting weird)
  • improves relative positioning on all axis
  • centers the scaleform relatively to the entity (needs improvement)
  • scales them with correct aspect ratio so instead of the default (0.1, 0.05) it's (0.1, 0,1)

Problems found:

  • often the scaleform "vibrates" and rotation glitches out for like one frame, but I haven't found a solution to that, probably networking?

EDIT: I assume scaleforms arent made to be moved often. Projecting on a flat prop instead works much better, but that's outside the scope of this project I think

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