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fix filter crash
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howardchung committed May 3, 2016
1 parent a9cb352 commit 71b16c1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion store/buildPlayer.js
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ var aggs = {
//TODO currently we do live significance check. Persist it to store so we can project fewer fields?
var cacheProj = ['account_id', 'match_id', 'player_slot', 'version', 'start_time', 'duration', 'game_mode', 'lobby_type', 'radiant_win'];
var cacheTable = ['hero_id', 'game_mode', 'skill', 'duration', 'kills', 'deaths', 'assists', 'last_hits', 'gold_per_min', 'parse_status'];
var cacheFilters = ['pgroup', 'hero_id', 'isRadiant', 'lane_role', 'game_mode', 'lobby_type', 'region', 'patch', 'start_time'];
var cacheFilters = ['heroes', 'teammates', 'hero_id', 'isRadiant', 'lane_role', 'game_mode', 'lobby_type', 'region', 'patch', 'start_time'];

function buildPlayer(options, cb)
{
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