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Science Requirement
Jeremie Rossignol edited this page Jul 14, 2015
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2 revisions
Requirement that checks whether the player has enough (or not too much) science.
REQUIREMENT
{
name = Science
type = Science
// Minimum amount of science the player must have before this contract
// can show up.
//
// Type: float
// Required: No (defaulted)
// Default: 0.0
//
minScience = 100
// Maximum amount of science the player can have before this contract
// no longer shows up.
//
// Type: float
// Required: No (defaulted)
// Default: float.MaxValue
//
maxScience = 10000
}
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Contract Configurator
Configuration File Syntax
Extending Contract Configurator