Here's a link to my Game Design Portfolio
I’m a Frontend-focused engineer with a passion for architecting high-performance, interactive user experiences—from complex enterprise data designers to immersive game mechanics. With a Certificate in Game Design and a background in building scalable React/TypeScript systems, I specialize in the intersection of technical rigor and player delight. Currently leveraging AI-assisted workflows and modern testing patterns to push the boundaries of what’s possible in web-based interactive media.
- 🎮 Currently Building: [Bad Hero] using Unity and C#.
- 🛠️ Exploring: React Native patterns and cross-platform performance optimization.
- 🤖 AI-Assisted Dev: Experimenting with GitHub Copilot to improve developer velocity and code quality.
Languages: TypeScript, JavaScript, SQL, C# (Unity) Frontend: React, React Flow, GraphQL, SASS, Tailwind CSS Quality: Vitest, React Testing Library, Chrome DevTools, WCAG 2.1
