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feat: 1.4.12 Drop s4c-gui, bump deps (#106)
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### Changed

- Drop s4c-gui submodule since it's now included in sprites4curses
- Change anvil header inclusion to be off by default
- Use int32_t for coins balance in SerFighter
- Bump HELAPORDO_BINSAVEFILE_VERSION to 0.0.6
- Bump sprites4curses to 0.4.8
- Bump koliseo to 0.4.6
- Bump invil to 0.2.19
- Bump amboso to 2.0.9
- Bump s4c-scripts to 0.1.3
- Update gif in README by @AliShahabzadeh
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jgabaut authored Nov 26, 2024
1 parent 822cf53 commit 3f04438
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Showing 41 changed files with 66 additions and 139 deletions.
3 changes: 0 additions & 3 deletions .gitmodules
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,6 @@
[submodule "s4c-scripts"]
path = s4c-scripts
url = [email protected]:jgabaut/s4c-scripts.git
[submodule "s4c-gui"]
path = s4c-gui
url = [email protected]:jgabaut/s4c-gui.git
[submodule "ringabuf"]
path = ringabuf
url = [email protected]:jgabaut/ringabuf.git
31 changes: 9 additions & 22 deletions Makefile.am
Original file line number Diff line number Diff line change
Expand Up @@ -60,15 +60,15 @@ else
helapordo_SOURCES =
endif

helapordo_SOURCES += src/core/game_core.c src/utils/game_utils.c src/core/game_animations.c src/utils/game_init.c src/utils/game_fight.c src/utils/game_debug.c src/core/equips.c src/ser/ser_core.c src/utils/saves.c src/utils/turn_op.c src/utils/rooms.c src/utils/artifacts.c src/utils/specials.c src/main.c src/core/sprites.c src/utils/floors.c koliseo/src/koliseo.c sprites4curses/s4c-animate/animate.c src/animations/mummy_shuffle.c src/animations/ghost_spell.c src/animations/boar_scream.c src/animations/troll_club.c src/animations/goblin_shoot.c src/animations/zombie_walk.c src/animations/imp_fireball.c src/animations/werewolf_transform.c src/animations/knight_tapis.c src/animations/mage_spark.c src/animations/archer_drop.c src/animations/assassin_poof.c src/animations/crawlingdude_crawl.c src/animations/srwarthog_square.c src/animations/headlessninja_throw.c src/animations/bluetroll_wonder.c src/animations/enter_door.c src/animations/alt_chest_opening.c src/core/game_lore.c src/core/game_lore_alt.c src/palette.c src/bsp/bsp.c src/release_data/release_data.c
helapordo_SOURCES += src/core/game_core.c src/utils/game_utils.c src/core/game_animations.c src/utils/game_init.c src/utils/game_fight.c src/utils/game_debug.c src/core/equips.c src/ser/ser_core.c src/utils/saves.c src/utils/turn_op.c src/utils/rooms.c src/utils/artifacts.c src/utils/specials.c src/main.c src/core/sprites.c src/utils/floors.c koliseo/src/koliseo.c sprites4curses/src/s4c.c src/animations/mummy_shuffle.c src/animations/ghost_spell.c src/animations/boar_scream.c src/animations/troll_club.c src/animations/goblin_shoot.c src/animations/zombie_walk.c src/animations/imp_fireball.c src/animations/werewolf_transform.c src/animations/knight_tapis.c src/animations/mage_spark.c src/animations/archer_drop.c src/animations/assassin_poof.c src/animations/crawlingdude_crawl.c src/animations/srwarthog_square.c src/animations/headlessninja_throw.c src/animations/bluetroll_wonder.c src/animations/enter_door.c src/animations/alt_chest_opening.c src/core/game_lore.c src/core/game_lore_alt.c src/palette.c src/bsp/bsp.c src/release_data/release_data.c


if HL_RAYLIB_BUILD
AM_CFLAGS += -DHELAPORDO_RAYLIB_BUILD
helapordo_SOURCES += src/build-rl/helapordo_raylib.c src/build-rl/game_rl.c
else
AM_CFLAGS += -DHELAPORDO_CURSES_BUILD
helapordo_SOURCES += src/build-nc/game_curses.c s4c-gui/src/s4c_gui.c
helapordo_SOURCES += src/build-nc/game_curses.c
endif

if WINDOWS_BUILD
Expand All @@ -87,12 +87,10 @@ else
hlpd_save2l_SOURCES =
endif

hlpd_save2l_SOURCES += src/core/game_core.c src/core/sprites.c src/utils/game_utils.c scripts/save2l/save2l.c src/ser/ser_core.c koliseo/src/koliseo.c sprites4curses/s4c-animate/animate.c src/palette.c
hlpd_save2l_SOURCES += src/core/game_core.c src/core/sprites.c src/utils/game_utils.c scripts/save2l/save2l.c src/ser/ser_core.c koliseo/src/koliseo.c sprites4curses/src/s4c.c src/palette.c

if HL_RAYLIB_BUILD
hlpd_save2l_SOURCES += src/utils/floors.c src/utils/game_init.c src/utils/specials.c src/utils/rooms.c src/bsp/bsp.c src/animations/mummy_shuffle.c src/animations/ghost_spell.c src/animations/boar_scream.c src/animations/troll_club.c src/animations/goblin_shoot.c src/animations/zombie_walk.c src/animations/imp_fireball.c src/animations/werewolf_transform.c src/animations/knight_tapis.c src/animations/mage_spark.c src/animations/archer_drop.c src/animations/assassin_poof.c src/animations/crawlingdude_crawl.c src/animations/srwarthog_square.c src/animations/headlessninja_throw.c src/animations/bluetroll_wonder.c src/animations/enter_door.c src/animations/alt_chest_opening.c src/build-rl/game_rl.c
else
hlpd_save2l_SOURCES += s4c-gui/src/s4c_gui.c
endif

./anvil:
Expand All @@ -105,16 +103,10 @@ endif
-./anvil -qXG ./src $(VERSION)
@echo -e "\033[1;33mDone.\e[0m"

./sprites4curses/s4c-animate/animate.o:
@echo -e " \033[1;35mAM_CFLAGS\e[0m: [ \"\033[1;34m$(AM_CFLAGS)\e[0m\" ]"
@echo -en "\033[1;34m[Makefile]\e[0m Building [\033[1;35m./sprites4curses/s4c-animate/animate.o\e[0m]: "
$(CCOMP) -c ./sprites4curses/s4c-animate/animate.c $(AM_CFLAGS) -o ./sprites4curses/s4c-animate/animate.o
@echo -e "\033[1;33mDone.\e[0m"

./s4c-gui/src/s4c_gui.o:
./sprites4curses/src/s4c.o:
@echo -e " \033[1;35mAM_CFLAGS\e[0m: [ \"\033[1;34m$(AM_CFLAGS)\e[0m\" ]"
@echo -en "\033[1;34m[Makefile]\e[0m Building [\033[1;35m./s4c-gui/src/s4c_gui.o\e[0m]: "
$(CCOMP) -c ./s4c-gui/src/s4c_gui.c $(AM_CFLAGS) -o ./s4c-gui/src/s4c_gui.o
@echo -en "\033[1;34m[Makefile]\e[0m Building [\033[1;35m./sprites4curses/src/s4c.o\e[0m]: "
$(CCOMP) -c ./sprites4curses/src/s4c.c $(AM_CFLAGS) -o ./sprites4curses/src/s4c.o
@echo -e "\033[1;33mDone.\e[0m"

./koliseo/src/koliseo.o:
Expand Down Expand Up @@ -219,8 +211,6 @@ pack: versioncheck
[[ -d ~/helapordo-local/share/$(PACK_NAME)/amboso ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/amboso
[[ -d ~/helapordo-local/share/$(PACK_NAME)/koliseo ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/koliseo
[[ -d ~/helapordo-local/share/$(PACK_NAME)/koliseo/src ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/koliseo/src
[[ -d ~/helapordo-local/share/$(PACK_NAME)/s4c-gui ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/s4c-gui
[[ -d ~/helapordo-local/share/$(PACK_NAME)/s4c-gui/src ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/s4c-gui/src
[[ -d ~/helapordo-local/share/$(PACK_NAME)/ringabuf ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/ringabuf
[[ -d ~/helapordo-local/share/$(PACK_NAME)/ringabuf/src ]] || mkdir ~/helapordo-local/share/$(PACK_NAME)/ringabuf/src

Expand All @@ -246,9 +236,6 @@ pack: versioncheck
install ./koliseo/src/*.{c,h} ~/helapordo-local/share/$(PACK_NAME)/koliseo/src/
install ./koliseo/LICENSE ~/helapordo-local/share/$(PACK_NAME)/koliseo/
install ./koliseo/README.md ~/helapordo-local/share/$(PACK_NAME)/koliseo/
install ./s4c-gui/src/*.{c,h} ~/helapordo-local/share/$(PACK_NAME)/s4c-gui/src/
install ./s4c-gui/LICENSE ~/helapordo-local/share/$(PACK_NAME)/s4c-gui/
install ./s4c-gui/README.md ~/helapordo-local/share/$(PACK_NAME)/s4c-gui/
install ./ringabuf/src/*.h ~/helapordo-local/share/$(PACK_NAME)/ringabuf/src/
install ./ringabuf/LICENSE ~/helapordo-local/share/$(PACK_NAME)/ringabuf/
install ./ringabuf/README.md ~/helapordo-local/share/$(PACK_NAME)/ringabuf/
Expand Down Expand Up @@ -296,7 +283,7 @@ clean:
@echo -en "Cleaning build artifacts: "
-rm $(TARGET)
-rm sprites4curses/s4c-animate/*.o
-rm s4c-gui/src/*.o
-rm sprites4curses/src/*.o
-rm src/*.o
-rm src/build-*/*.o
-rm src/core/*.o
Expand All @@ -317,7 +304,7 @@ clean:
cleanob:
@echo -en "Cleaning object build artifacts: "
-rm sprites4curses/s4c-animate/*.o
-rm s4c-gui/src/*.o
-rm sprites4curses/src/*.o
-rm koliseo/src/*.o
-rm src/*.o
-rm src/build-*/*.o
Expand All @@ -330,7 +317,7 @@ cleanob:
@echo -e "\033[1;33mDone.\e[0m"

# Default target (builds everything)
all: ./src/palette.c ./koliseo/src/koliseo.o ./sprites4curses/s4c-animate/animate.o ./s4c-gui/src/s4c_gui.o $(TARGET) ./hlpd-save2l
all: ./src/palette.c ./koliseo/src/koliseo.o ./sprites4curses/src/s4c.o $(TARGET) ./hlpd-save2l

# Target to clean and rebuild
rebuild: clean all
Expand Down
4 changes: 3 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,14 +27,16 @@

## Latest Release <a name = "latest_release"></a>

[![GitHub commits since tagged version](https://img.shields.io/github/commits-since/jgabaut/helapordo/1.4.0)](https://github.com/jgabaut/helapordo/commits/master)

📦 v1.4.11 10/08/2024
I try to upload precompiled binaries for the `ncurses` build:

- `x86_64-Linux` : [download latest](https://github.com/jgabaut/helapordo/releases/download/1.4.11/helapordo-nc-1.4.11-Linux-x86_64.zip)
- `aarch64-Linux` (from [Termux](https://f-droid.org/packages/com.termux/) on Android).
- `x86_64-w64-mingw32` (*JUST A DEMO.* Any help with debugging the full game is welcome.) : [download latest](https://github.com/jgabaut/helapordo/releases/download/1.4.8/helapordo.exe-nc-1.4.8-w64-mingw32-x86_64.zip) (Available = `1.4.8`)

- `darwin-arm64` : [download latest](https://github.com/jgabaut/helapordo/releases/download/1.4.10/helapordo-nc-1.4.10-darwin-arm64.zip) (Available = `1.4.10`)
- `darwin-arm64` : [download latest](https://github.com/jgabaut/helapordo/releases/download/1.4.11/helapordo-nc-1.4.11-darwin-arm64.zip) (Available = `1.4.11`)
- You should always check if the releases page has a newer build for you than the one linked here.

https://github.com/jgabaut/helapordo/releases
Expand Down
18 changes: 9 additions & 9 deletions configure.ac
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
# Define the package name and version
AC_INIT([helapordo], [1.4.11], [[email protected]])
AC_INIT([helapordo], [1.4.12], [[email protected]])

# Verify automake version and enable foreign option
AM_INIT_AUTOMAKE([foreign -Wall])
Expand Down Expand Up @@ -37,7 +37,7 @@ AC_ARG_ENABLE([raylib],
AC_ARG_ENABLE([anvil],
[AS_HELP_STRING([--enable-anvil], [Enable anvil-backed build])],
[enable_anvil=$enableval],
[enable_anvil=yes])
[enable_anvil=no])

AC_ARG_ENABLE([emoji],
[AS_HELP_STRING([--enable-emoji], [Enable emoji icons of equips])],
Expand All @@ -64,7 +64,7 @@ case "${host_os}" in
if test "$enable_raylib" = "yes"; then
echo "CONF Building with raylib"
build_raylib=yes
AC_SUBST([HELAPORDO_CFLAGS], ["-I/usr/x86_64-w64-mingw32/include -fstack-protector -DWINDOWS_BUILD -DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_CFLAGS], ["-I/usr/x86_64-w64-mingw32/include -fstack-protector -DWINDOWS_BUILD -DS4C_HAS_ANIMATE -DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-L/usr/x86_64-w64-mingw32/lib -lraylib -lm -lgdi32 -lwinmm -static"])
AC_SUBST([CCOMP], ["/usr/bin/x86_64-w64-mingw32-gcc"])
AC_SUBST([OS], ["w64-mingw32"])
Expand All @@ -81,7 +81,7 @@ case "${host_os}" in
echo "CONF Building with ncurses"
#build_raylib=no
#build_curses=yes
AC_SUBST([HELAPORDO_CFLAGS], ["-I/usr/x86_64-w64-mingw32/include -fstack-protector -DWINDOWS_BUILD -DKOLISEO_HAS_CURSES -DNCURSES_NO_PADDING -DNCURSES_STATIC -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_CFLAGS], ["-I/usr/x86_64-w64-mingw32/include -fstack-protector -DWINDOWS_BUILD -DNCURSES_NO_PADDING -DNCURSES_STATIC -DS4C_HAS_ANIMATE -DS4C_HAS_GUI -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-L/usr/x86_64-w64-mingw32/lib -lpanelw -lmenuw -lncursesw -static"])
AC_SUBST([CCOMP], ["/usr/bin/x86_64-w64-mingw32-gcc"])
AC_SUBST([OS], ["w64-mingw32"])
Expand All @@ -104,7 +104,7 @@ case "${host_os}" in
echo "CONF Building with raylib"
build_raylib=yes
build_curses=no
AC_SUBST([HELAPORDO_CFLAGS], ["-I/opt/homebrew/opt/raylib/include -DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_CFLAGS], ["-I/opt/homebrew/opt/raylib/include -DS4C_HAS_ANIMATE -DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-L/opt/homebrew/opt/raylib/lib -lraylib"])
AC_SUBST([OS], ["darwin"])
AC_SUBST([TARGET], ["helapordo"])
Expand All @@ -120,7 +120,7 @@ case "${host_os}" in
echo "CONF Building with ncurses"
#build_raylib=no
#build_curses=yes
AC_SUBST([HELAPORDO_CFLAGS], ["-I/opt/homebrew/opt/ncurses/include -DKOLISEO_HAS_CURSES -DNCURSES_NO_PADDING -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_CFLAGS], ["-I/opt/homebrew/opt/ncurses/include -DNCURSES_NO_PADDING -DS4C_HAS_ANIMATE -DS4C_HAS_GUI -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-L/opt/homebrew/opt/ncurses/lib -lmenu -lpanel -lncurses"])
AC_SUBST([OS], ["darwin"])
AC_SUBST([TARGET], ["helapordo"])
Expand All @@ -142,7 +142,7 @@ case "${host_os}" in
echo "CONF Building with raylib"
build_raylib=yes
build_curses=no
AC_SUBST([HELAPORDO_CFLAGS], ["-DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_CFLAGS], ["-DS4C_HAS_ANIMATE -DS4C_RAYLIB_EXTENSION -DS4C_RL_QUIETER"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-lraylib"])
AC_SUBST([OS], ["Linux"])
AC_SUBST([CCOMP], ["gcc"]) #Yes
Expand All @@ -160,7 +160,7 @@ case "${host_os}" in
echo "CONF Building with ncurses"
#build_raylib=no
#build_curses=yes
AC_SUBST([HELAPORDO_CFLAGS], ["-DKOLISEO_HAS_CURSES -DNCURSES_NO_PADDING -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_CFLAGS], ["-DNCURSES_NO_PADDING -DS4C_HAS_ANIMATE -DS4C_HAS_GUI -DS4C_UNCHECKED"])
AC_SUBST([HELAPORDO_LDFLAGS], ["-lmenu -lpanel -lncurses"])
AC_SUBST([OS], ["Linux"])
AC_SUBST([CCOMP], ["gcc"]) #Yes
Expand Down Expand Up @@ -193,7 +193,7 @@ AM_CONDITIONAL([USE_DEFAULT_BACKGROUND], [test "$enable_default_background" = "y
# Set a default version number if not specified externally
AC_ARG_VAR([VERSION], [Version number])
if test -z "$VERSION"; then
VERSION="1.4.11"
VERSION="1.4.12"
fi

# Output variables to the config.h header
Expand Down
2 changes: 1 addition & 1 deletion docs/helapordo.doxyfile
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ PROJECT_NAME = helapordo
# could be handy for archiving the generated documentation or if some version
# control system is used.

PROJECT_NUMBER = 1.4.11
PROJECT_NUMBER = 1.4.12

# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
Expand Down
2 changes: 1 addition & 1 deletion invil
Submodule invil updated 8 files
+45 −0 CHANGELOG.md
+111 −25 Cargo.lock
+8 −6 Cargo.toml
+6 −1 README.md
+91 −0 src/anvil_custom.rs
+427 −151 src/core.rs
+8 −1 src/main.rs
+492 −272 src/ops.rs
7 changes: 4 additions & 3 deletions kazoj/bone/const.c
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#include <stdio.h>
#include <string.h>
#define HELAPORDO_CURSES_BUILD
#define S4C_HAS_ANIMATE
#include "../../src/core/game_core.h"
#include "../../src/ser/ser_core.h"

Expand All @@ -10,7 +11,7 @@ void fail(char* msg, int ex, int val) {

int main(void) {
int check = -1;
if ( ! (( check = strcmp(VERSION, "1.4.11") ) == 0)) {
if ( ! (( check = strcmp(VERSION, "1.4.12") ) == 0)) {
fail("VERSION",0,check);
};
if ( ! (HLP_MAX_INDEX == 35) ) {
Expand Down Expand Up @@ -112,8 +113,8 @@ int main(void) {
if ( ! SAVEHEADER_BUFSIZE == 15 ) {
fail("SAVEHEADER_BUFSIZE", 15, SAVEHEADER_BUFSIZE);
};
if ( ! (sizeof(SerGamestate) == 7828) ) {
fail("sizeof(SerGamestate", 7828, sizeof(SerGamestate));
if ( ! (sizeof(SerGamestate) == 7831) ) {
fail("sizeof(SerGamestate", 7831, sizeof(SerGamestate));
};
if ( ! (sizeof(SerSaveHeader) == 68) ) {
fail("sizeof(SerSaveHeader", 68, sizeof(SerSaveHeader));
Expand Down
7 changes: 4 additions & 3 deletions kazoj/bone/const_rl.c
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#include <stdio.h>
#include <string.h>
#define HELAPORDO_RAYLIB_BUILD
#define S4C_HAS_ANIMATE
#include "../../src/core/game_core.h"
#include "../../src/ser/ser_core.h"
#include <raylib.h>
Expand All @@ -11,7 +12,7 @@ void fail(char* msg, int ex, int val) {

int main(void) {
int check = -1;
if ( ! (( check = strcmp(VERSION, "1.4.11") ) == 0)) {
if ( ! (( check = strcmp(VERSION, "1.4.12") ) == 0)) {
fail("VERSION",0,check);
};
if ( ! (HLP_MAX_INDEX == 35) ) {
Expand Down Expand Up @@ -98,8 +99,8 @@ int main(void) {
if ( ! (PERKSMAX == 8) ) {
fail("PERKSMAX",8,PERKSMAX);
};
if ( ! (sizeof(SerGamestate) == 7828) ) {
fail("sizeof(SerGamestate", 7828, sizeof(SerGamestate));
if ( ! (sizeof(SerGamestate) == 7831) ) {
fail("sizeof(SerGamestate", 7831, sizeof(SerGamestate));
};
if ( ! (sizeof(SerSaveHeader) == 68) ) {
fail("sizeof(SerSaveHeader", 68, sizeof(SerSaveHeader));
Expand Down
2 changes: 1 addition & 1 deletion koliseo
1 change: 0 additions & 1 deletion s4c-gui
Submodule s4c-gui deleted from 50da8f
2 changes: 1 addition & 1 deletion s4c-scripts
2 changes: 1 addition & 1 deletion scripts/save2l/save2l.c
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ int main(int argc, char** argv)
const char* dir_arg = argv[1];
bool res = read_savedir(dir_arg);
if (!res) {
fprintf(stderr, "%s(): Failed read_savedir().", __func__);
fprintf(stderr, "%s(): Failed read_savedir().\n", __func__);
}
}
return 0;
Expand Down
2 changes: 1 addition & 1 deletion src/animations/alt_chest_opening.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#ifndef CHEST_OPEN_S4C_H_
#define CHEST_OPEN_S4C_H_
#define CHEST_OPEN_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for chest_open.
Expand Down
2 changes: 1 addition & 1 deletion src/animations/archer_drop.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#ifndef ARCHER_DROP_S4C_H_
#define ARCHER_DROP_S4C_H_
#define ARCHER_DROP_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for archer_drop.
Expand Down
2 changes: 1 addition & 1 deletion src/animations/assassin_poof.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#ifndef ASSASSIN_POOF_S4C_H_
#define ASSASSIN_POOF_S4C_H_
#define ASSASSIN_POOF_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for assassin_poof.
Expand Down
2 changes: 1 addition & 1 deletion src/animations/bluetroll_wonder.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#ifndef BLUETROLL_WONDER_S4C_H_
#define BLUETROLL_WONDER_S4C_H_
#define BLUETROLL_WONDER_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for bluetroll_wonder.
Expand Down
2 changes: 1 addition & 1 deletion src/animations/boar_scream.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#ifndef BOAR_SCREAM_S4C_H_
#define BOAR_SCREAM_S4C_H_
#define BOAR_SCREAM_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for boar_scream.
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2 changes: 1 addition & 1 deletion src/animations/crawlingdude_crawl.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef CRAWLINGDUDE_CRAWL_S4C_H_
#define CRAWLINGDUDE_CRAWL_S4C_H_
#define CRAWLINGDUDE_CRAWL_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for crawlingdude_crawl.
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2 changes: 1 addition & 1 deletion src/animations/enter_door.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef ENTER_DOOR_S4C_H_
#define ENTER_DOOR_S4C_H_
#define ENTER_DOOR_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for enter_door.
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2 changes: 1 addition & 1 deletion src/animations/ghost_spell.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef GHOST_SPELL_S4C_H_
#define GHOST_SPELL_S4C_H_
#define GHOST_SPELL_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for ghost_spell.
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2 changes: 1 addition & 1 deletion src/animations/goblin_shoot.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef GOBLIN_SHOOT_S4C_H_
#define GOBLIN_SHOOT_S4C_H_
#define GOBLIN_SHOOT_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for goblin_shoot.
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2 changes: 1 addition & 1 deletion src/animations/headlessninja_throw.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef HEADLESSNINJA_THROW_S4C_H_
#define HEADLESSNINJA_THROW_S4C_H_
#define HEADLESSNINJA_THROW_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for headlessninja_throw.
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2 changes: 1 addition & 1 deletion src/animations/imp_fireball.h
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Expand Up @@ -18,7 +18,7 @@
#ifndef IMP_FIREBALL_S4C_H_
#define IMP_FIREBALL_S4C_H_
#define IMP_FIREBALL_S4C_H_VERSION "0.2.2"
#include "../../sprites4curses/s4c-animate/animate.h"
#include "../../sprites4curses/src/s4c.h"

/**
* Declares animation matrix vector for imp_fireball.
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