Releases: jakeb072001/TerraMine
Releases · jakeb072001/TerraMine
[1.21.4] TerraMine 1.7.8
Changed
- Surface chests spawn much higher by default (may need to change your max surface chest height in worldgen config)
- Surface chests also check to make sure they only spawn in caves or water, which is why the first change was made, hopefully chests appear more often
- Various bad hitboxes (Demon Eyes hitbox was just off entirely, all mobs have had hitboxes expanded, may still be adjusted)
Fixed
- Evil biome spread not working correctly (dirt would spread to grass instead of the other way around)
- Dungeon not generating
- Mana Crystal only costing 1 fallen star (found a bug mojang)
- Wall Climbing disabling various other accessories abilities when it shouldn't (oops)
- Various issues with throwable explosives (grenade, bomb, dynamite)
- Water walking not working well with shell accessories (leaving water, especially with step height, would push the player back down)
[1.21.4] TerraMine 1.7.7
Fixed
- Accessories rendering their texture onto the player model
- Some accessories becoming invisible if dyed
- Dye not applying to Fire Gauntlet emissive texture
[1.21.4] TerraMine 1.7.6
Changed
- Updated to 1.21.4
- Shield and carved pumpkin now support dyes
- Various small changes and fixes
[1.20.6] TerraMine 1.7.6
Fixed
- Networking issues (oops, guess i forgot to test)
[1.20.6] TerraMine 1.7.5
Fixed
- Crash caused by Devourer entity
[1.20.1] TerraMine 1.7.5
Fixed
- Crash caused by Devourer entity
[1.20.6] TerraMine 1.7.4
Changed
- Updated to 1.20.6
- Various small changes
[1.20.1] TerraMine 1.7.4
Added
- Teams system (WIP, currently has no function)
- Armor value display in Terraria Inventory
- Flaming, Unholy, and Jester's Arrows (Jester's arrows being WIP, they have some issues)
- Custom Hearts for Werewolf and Merfolk
- As this update wasn't meant to come out yet (I had to fix the possible crash listed below, I'm currently working on the 1.20.6 update) there are some inaccessible features
Changed
- Skulls can now be dyed (still not Pumpkins, that may not happen)
Fixed
- Various accessory menu buttons stuck highlighting after clicking them
- Possible crash if player didn't exist somehow when syncing cosmetics
[1.20.1] TerraMine 1.7.3
Fixed
- Accessory visibility not syncing correctly for other players
- Player in accessory inventory not looking at mouse position correctly
[1.20.1] TerraMine 1.7.2
Changed
- Skulls and Pumpkin now work with vanity system
- Metal detector now detects Hellstone and Meteorite
Fixed
- Changing dimension forgets equipped accessories and vanity until reequipped
- Hiding accessories not displaying for other players on server (currently has an issue where joining a world unhides everything even if it says its hidden)
- Crash with Apoli (Origins mod)
- Crash caused by LibGui
- Crash with Werewolf accessories