Releases: iw4x/iw4x-client
Releases · iw4x/iw4x-client
r4842
Fixes for mod restart, stats saving in wrong folder and/or corrupting, and fixes for crashes when returning to main menu.
Full Changelog: r4840...r4842
r4840
r4838
What's Changed
- Force include PCH by @wroyca in #195
- feat: Add exception address to message and add hyperlink to minidump … by @SnowyWhite in #182
- fix: Lobby Server/Other Crash by @diamante0018 in #185
- Use {} placeholders for std::format to resolve demo metadata files not being automatically deleted. by @enclave in #198
- build(deps): bump deps/GSL from
e64c97f
to355982d
by @dependabot in #200 - build(deps): bump deps/rapidjson from
6089180
tod621dc9
by @dependabot in #201 - build(deps): bump deps/zlib from
643e17b
toef24c4c
by @dependabot in #203 - fix flags for rumble dvars by @diamante0018 in #192
- fix premake versioning on forks; remove unused versioning vars by @mxve in #205
- [Stats]: Fix code and save stats to mods folder when needed by @diamante0018 in #181
- [ZB]: Update how cmd line is used by @diamante0018 in #183
- Skip MOTD periodic updates by @wroyca in #197
- Remove legacy unit-test code by @wroyca in #210
- Set the correct AIM_TARGET_INVALID value. by @enclave in #199
- Implement melee range checks in BotMeleeParams by @enclave in #199
- Add melee range Dvars to Bots class. by @enclave in #199
- Make bots use the appropriate max melee charge range based on perk. by @enclave in #199
- fix StartupMessages; implement messages from master by @mxve in #211
- Fix/mouse clipping by @SnowyWhite in #216
- fix logfile creation with multiple instances by @diamante0018 in #188
- fix: auto-restarting the same map in private match by @WantedDV in #70
Full Changelog: r4794...r4838
r4794
What's Changed
- changed all 'sizeof T' to 'sizeof(T)' by @L3D451R7 in #170
- Fix gamepad performance by @wroyca in #180
- fix: restore lobby server / wider crashes by @diamante0018 in #175
- Revert "fix: restore lobby server / wider crashes" by @Rackover in #184
- Improved gentity struct. by @Caball009 in #172
- Fix HAVE_UNISTD_H definition with MSBuild under Wine by @wroyca in #194
Full Changelog: r4773...r4794
r4773
r4768
What's Changed
- Use https git url for dualsense-windows by @mxve in #161
- Fix performance issues waiting on controller IO at a very high framerate by @Rackover in #163
- Fix of fps drop when using a high polling rate mouse by @L3D451R7 in #166
- Wait for inputs to be read before reading them again by @Rackover in #167
- Fix editorconfig misconfiguration by @wroyca in #158
- Use master node for changelog and motd by @mxve in #162
- Feat/improve exceptions by @SnowyWhite in #164
- fix: make .str parsing with ZB useful by @diamante0018 in #160
- fixed codol LOD by @nucleur-goomer in #168
New Contributors
- @L3D451R7 made their first contribution in #166
- @SnowyWhite made their first contribution in #164
Full Changelog: r4695...r4768
r4695
What's Changed
- [Mods]: Clear fs_game when leaving servers by @diamante0018 in #156
- Native rumble & FF support by @Rackover in #3
Full Changelog: r4655...r4695
r4655
What's Changed
- update readme by @mxve in #146
- Clip cursor to the game window. by @wroyca in #148
- [PlayerMovement] Tackle some issues with Dvar flags by @diamante0018 in #154
- update .github by @mxve in #152
- Discard non-existent dvar by @enclave in #153
- Fix missing dependent template name by @wroyca in #143
- fix dvar name in player movement by @diamante0018 in #155
New Contributors
Full Changelog: r4625...r4655
r4625
r4611
Full Changelog: r4610...r4611
Reallocate menu item key handler to prevent more crashes