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@itsjustcurtis itsjustcurtis merged commit db4b9f5 into Development Nov 23, 2025
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@itsjustcurtis itsjustcurtis deleted the DisplayFixes branch November 23, 2025 09:41
itsjustcurtis added a commit that referenced this pull request Nov 24, 2025
New Features

• Improve Clothing Search (#164, #366)
Added clothing search refinements, component-count validation, and fixes for crashes when customizing vanilla or addon peds.

• Improve Ped Component Input Options
New input option for ped components to improve outfit editing.

• Add Halloween Weather Presets (#167)
Added new seasonal weather variants.

• Implement ePedConfigFlags Support (#168)
Refactored native usage to support all Ped Config Flags properly.

• Add Animal Weapon Support (#171)
Temporary addition enabling weapons on animals for internal testing.

• Improved Free Cam Mode (#274, #296)
Mouse-wheel speed control, RMB precision mode, wheel-adjusted FOV, altitude-lock toggle, more config options, and cleaner on-screen display.

• Improve Achievement System (#242, #245)
Achievement count increased to 77 and added per-achievement unlock menu.

• Add Agents of Sabotage Blips (#247, #251, #255)
Added new blips and fixed missing/duplicate entries.

• Improve Chameleon Paint Selection
Added “Enhanced” filter option for Chameleon paint selections.

• Unlock Head Shape Limits (#373)
Introduced a new option to bypass head-shape limitations.

• Fix Major Freeze/Crash during benchmark load (#269)
Resolved freezes and crashes occurring when loading Benchmark from any source except the Pause Menu.

• Refactor Teleport to Waypoint (#218, #226)
More reliable ground detection and improved teleport logic.
Also removed duplicate declarations of ____gtaGroundCheckHeight.

• Blip Corrections (#234–240)
Fixed duplicate Deluxo blip — properly reassigned to Toreador.

• Fix Wardrobe Stability (#278)
Added component-count safety checks to prevent crashes when changing ped outfits.
Added automatic pearl reset (to black) for custom spawn colours.

• Fix Head Overlay Tint (#281)
Complete refactor into ApplyHeadOverlayTint to support null values, enable wrap-around behaviour, and prevent forced variation changes.

• Fix Head Shape Overlay & Marker issues (#204, #181)
Fixed vertical-cylinder zOffset.
Unlocked elongation (experimental).

• Spooner Duration & Timing Fixes (#370)
Removed forced 500ms rounding, added resolution multiplier, fixed rounding errors, cleaned scroll sensitivity logic.

• Various Display Fixes (#375)
Removed unsafe INFINITY initialization, improved list stability, and fixed suspension adjustment glitch.

• Removed Gen9 On-Screen Warning
Outdated and now removed.

• Refactor Weather Names (#155)
Converted sWeatherNames to std::pair to better separate hash/display names.

• Logging Improvements (#364)
Added more verbose tracing, legacy compatibility logging, and fixed infinite error-spam caused by translation files (#288).

• Freecam, ped list, and random option logging improvements
Cleaner, more structured log output.

• Added latest FiveM build compatibility and improved installation instructions.

• Fixed duplicated playsound on door interactions (#232)
Commented out unnecessary audio effect.

• Deleted duplicate menyooLog.txt
Removed from menyoostuff to avoid confusion.


Co-authored-by: Andy <[email protected]>
Co-authored-by: ThatRealSpicyDragon <[email protected]>
Co-authored-by: LuisYeah1234-hub <[email protected]>
Co-authored-by: ShawnPR1 <[email protected]>
Co-authored-by: frankie2d <[email protected]>
Co-authored-by: lucienlmy <[email protected]>
Co-authored-by: Daniel <[email protected]>
Co-authored-by: Chiheb Bacha <[email protected]>
Co-authored-by: ItsJustCurtis <[email protected]>
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2 participants