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Prepare the v1.3.0 release
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Kaffeine committed Nov 27, 2021
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18 changes: 12 additions & 6 deletions CHANGELOG.md
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# Changelog

## InfclassR v1.3.0 - 2021-xx-xx (unreleased)
## InfclassR v1.3.0 - 2021-11-27

General:
- Added initial support for the Entities View (Infclass game tiles converted to DDNet tiles)
- Added a broadcast message to Class Menu on a disabled class hovered (suggested by ipoopi)
- Added a message on an infected hooked human to inf zone
- Added a message on a human (self) infected by the zone
- Added a message to the infected player ("You have been infected by...")
- Added a message for the infected player ("You have been infected by...")
- Added /lang shortcut for /language chat command
- Added freeze indicator
- Updated help pages (big thanks to ipoopi)
Expand All @@ -22,7 +22,8 @@ General:
- Re-enabled infected hammer force effect on Soldier (noticeable on Bat damage)
- Spider feet are now colored in dark red on web hook length limit reached
- Base HP increase on a ninja killed a target replaced with overall HP increase (now ninja can get an armor)
- Undeads and Voodoos now reduce EngineerWall lifespan
- Undeads and Voodoos now reduce Engineer Wall lifespan
- Undead now can not be healed/unfreezed on an Engineer Wall
- Ghoul leveling rebalanced (effectively capped at the value of previous 50%)
- Removed Ghouls bonus to hook damage
- Removed (random) stun grenades from Soldier and Looper arsenal
Expand All @@ -39,25 +40,28 @@ General:
- Witch death speciality turned off for fun rounds
- Stunned characters now express EMOTE_BLINK
- Fixed sniper position unlock on a jump
- Fixed utf8 ban reasons (from DDNet)
- Fixed UTF-8 ban reasons (from DDNet)
- Fixed InfClass zones sensitivity (only the right top point of the Tee was checked previously)
- Fixed the player skin sometimes showed as default if the character is not in the game world
- Fixed Scientist ammo wasting on not allowed teleportation attempts
- Fixed Scientist kills during a white hole effect allowed to place another white hole
- Fixed Scientist broadcast message for the case with active white hole and mines
- Fixed the lonely infection HP bonus (sometimes given by a mistake)
- Fixed ninja (freezer) reward if the player ID is 0
- Fixed joining specs with 3 first infected
- Fixed missing hook protection until the player class is set
- Fixed ServerInfo compatibility with DDNet 15.5+
- Fixed spawn delay on Voodoo selfkill
- Fixed ninja target update on the target revival
- Fixed Ninja target update on the target revival
- Fixed Mercenary (laser rifle) reward on kills
- Fixed '/alwaysrandom 1' armor bonus (big thanks to breton)
- Fixed died passenger still spawns on the taxi driver

Maps:
- infc_headquarter: The graphics cleaned up (no gamelayer changes)
- infc_k9f_small: Removed an invisible hookable tile on the bottom left
- infc_floatingislands: Update to a remapped version (by FluffyTee)
- infc_floatingislands: Updated to a remapped version (by FluffyTee), fixed flags position
- infc_warehouse2: Fixed the bottom 'death' tiles

Maintenance:
- Added `sci` shortcut for the Scientist class
Expand All @@ -73,6 +77,7 @@ Maintenance:
- Deprecated variables:
- `inf_stun_grenade_minimal_kills` (does nothing, remove it)
- `inf_stun_grenade_probability` (does nothing, remove it)
- `queue_map` is verbose now
- In case of internal failure the server process now will return the actual error code (port from DDNet)
- Now the server will refuse to generate maps if the needed skins are missing
- Data files moved from `bin/data` to the correct `data/` dir
Expand All @@ -81,6 +86,7 @@ Maintenance:
- CMake: Minimum version fixed to 3.7 (needed for FindICU module)
- CMake: Removed unused requirements
- CMake: `storage.cfg` now installed as `storage.cfg.example` to simplify data customization
- CMake: MaxMindDB is a soft dependency now

## InfclassR v1.2.1 - 2021-07-14

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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -5,7 +5,7 @@ cmake_minimum_required(VERSION 3.7)
project(InfclassR
VERSION 1.3.0
)
set(VERSION_SUFFIX "_rc4")
set(VERSION_SUFFIX "")

set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
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6 changes: 6 additions & 0 deletions ChangeLog.txt
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InfclassR v1.3.0
- Undead now can't be unfreezed on an EngineerWall
- Fixed died passenger still spawns on the taxi driver
- Fixed death zone on infc_warehouse2
- Fixed flag position on infc_floatingislands

InfclassR v1.3.0_rc4
- Implemented DDNet-specific /w support
- Infection 'by the game' now kills
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