Releases: hzqst/MetaHookSv
MetaHookSv-refs/tags/v20250210b
changes
[SDL] Fixed a potential crash for SDL3-over-SDL2 compatibility layer on pre-25th engine (buildnum <= 8684).
[Renderer] Fixed a crash when player's flashlight on.
改动
[SDL] SDL3-over-SDL2兼容层修复了一个在8684或更早版本的引擎上出现的潜在的可能导致崩溃的问题.
[Renderer] 修复了一个打开手电会导致游戏崩溃的问题。
MetaHookSv-refs/tags/v20250209a
changes
[BulletPhysics] Add support for software mode.
改动
[BulletPhysics] 增加了对软件渲染模式的支持。
MetaHookSv-refs/tags/v20250208d
changes
[Renderer] Fixed a potential crash inside StudioSetupBones
[Renderer] Fixed an issue that entity with MOVETYPE_FOLLOW
will always be visible even when the attached entity (pev.aiment
) is invisible.
[VGUI2Extension] Fix #535
[UtilHTTPClient_libcurl] Fixed potential crashes inside header parser and URL parser.
改动
[Renderer] 修复了 StudioSetupBones
中的一个可能潜在会导致崩溃的地方
[Renderer] 修复了一个问题,该问题曾导致拥有 MOVETYPE_FOLLOW
属性的实体总是可见,即使被它附加的实体(pev.aiment
)不可见。
[VGUI2Extension] 修复 #535
[UtilHTTPClient_libcurl] 修复了Header解析和URL解析的代码中潜在的崩溃的问题。
MetaHookSv-refs/tags/v20250207
changes
[BulletPhysics] Fixed an issue that entity with MOVETYPE_FOLLOW
not following with attached ragdoll correctly. #301
[Renderer] Fixed an issue that transparent entity with MOVETYPE_FOLLOW
became invisible when being attached to an opaque entity. #522
[Renderer] Fixed an issue that non-localplayer's flashlight sometimes not working. #531
[SDL] Update SDL3-over-SDL2 compatibility layer to latest
[SCModelDownloader] Update GUI
[VGUI2Extension] Fixed an issue that keyboard input was not working after switching focus on linux-proton. #438
[VGUI2Extension] Update VGUI2_EXTENSION_INTERFACE_VERSION
to VGUI2_Extension_API_009
.
改动
[BulletPhysics] 修复了拥有 MOVETYPE_FOLLOW
属性的实体不会正确跟随布娃娃运动的问题。 #301
[Renderer] 修复了一个拥有半透明材质的MOVETYPE_FOLLOW
实体在附加到不透明实体上时会变得不可见的问题。#522
[Renderer] 修复了一个原版引擎的问题,该问题曾导致同一时刻仅有一个属于非当前玩家的手电会生效。#531
[SDL] 更新SDL3 over SDL2兼容层至最新
[SCModelDownloader] 更新GUI
[VGUI2Extension] 修复了在linux-proton环境下切换窗口焦点会导致键盘输入失效的问题。#438
[VGUI2Extension] 更新 VGUI2_EXTENSION_INTERFACE_VERSION
版本至VGUI2_Extension_API_009
,提供BasePanel的hook回调。
MetaHookSv-refs/tags/v20250202a
changes
[SDL] Update SDL3-over-SDL2 compatibility layer to fix a black-screen issue on the HL25th GoldSrc engine.
[SCModelDownloader] Use UtilHTTPClient_libcurl.dll
when possible, to avoid mem leak from UtilHTTPClient_SteamAPI
. as Sven Co-op has already been shipped with libcurl.dll
改动
[SDL] 修复SDL3 over SDL2兼容层里面出现的一个黑屏问题,该问题仅在HL25引擎中出现。
[SCModelDownloader] 优先使用 UtilHTTPClient_libcurl.dll
(依赖SC自带的libcurl.dll),以避免受 UtilHTTPClient_SteamAPI.dll
内部可能存在的内存泄露影响。UtilHTTPClient_SteamAPI.dll
造成的内存泄漏有概率导致Steam主进程和游戏进程崩溃。
MetaHookSv-refs/tags/v20250126e
changes
[VGUI2Extension] Use BaseUI::CallEngineSurfaceAppProc
hook instead of WndProc hook to get better compatability on non-Windows environment.
[SDL] Update SDL2 to SDL3 with SDL3-over-SDL2 compatibility layer, to get full IME candidates support.
改动
[BulletPhysics] 使用 BaseUI::CallEngineSurfaceAppProc
hook 代替 WndProc hook 以取得对非Windows环境更好的兼容性
[SDL] SDL2升级至SDL3 with SDL3-over-SDL2 兼容层,以获得完整的输入法候选词列表支持。(SDL2不支持输入候选词列表功能,直到SDL3才开始支持。)
MetaHookSv-refs/tags/v20250102a
Fixed an issue "Could not found R_StudioSetupBones" in 10120
MetaHookSv-refs/tags/v20241211a
Fixed an issue that size_of_frame was not found on engine 8684.
MetaHookSv-refs/tags/v20241210b
Fixed an issue "Could not located GL_UnloadTexture" in HL25 (buildnum…
MetaHookSv-refs/tags/v20241210a
ansio now goes where it should be #520