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Releases: hpfxd/SpectatorPlus

SpectatorPlus 1.2.1 for Minecraft 1.21

23 Jul 15:46
v1.2.1+1.21
ddc5aec
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SpectatorPlus 1.2.1

  • Updated to Fabric and Paper 1.21

SpectatorPlus 1.2.0 for Minecraft 1.20.6

02 Jul 22:23
v1.2.0+1.20.6
fb5f570
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SpectatorPlus 1.2.0

  • Updated to Fabric and Paper 1.20.6
  • Added keybinds for switching between spectated players
  • Added client option to toggle the spectator mode feature which shows all invisible entities
  • Block marker particles (the particles shown when holding barrier and light blocks in creative mode) are now also shown for spectators when they are shown for the spectated player
  • Spectators can now see the content of held maps
  • The held item and arms of the spectated player now sway when rotating quickly, just like they do in Vanilla when not spectating
  • View bobbing now works when spectating players
  • Fix crash when viewing a spectated player's inventory and they interact with the offhand slot

Full Changelog: v1.1.0+1.20.4...v1.2.0+1.20.6

SpectatorPlus 1.1.0 for Minecraft 1.20.4

01 Mar 00:31
v1.1.0+1.20.4
fb003a1
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SpectatorPlus 1.1.0

  • Added open screen syncing (Currently only supported on Paper servers)
    • This feature allows spectators to view the currently open container screen of players (e.g. a chest, furnace, or even the player's inventory)
    • The player's own inventory will only be automatically shown when the spectated player has the SpectatorPlus client mod installed as well. This is due to vanilla Minecraft not sending a packet when players open their inventories, so the server doesn't know when it is opened
    • It is also possible to configure the plugin to show some synced screens to clients that don't have the mod installed as well
  • Many aspects of the mod and plugin are now configurable, on both the client and server side
  • Added option to automatically start spectating players when teleporting using the spectator hotbar menu.
  • Added option to hide other spectators, as well as an option to not highlight other spectators when using Vanilla's "Highlight Players" keybind.
  • Improvements to Paper spectator workarounds
    • Fixed Vanilla /spectate causing a glitched state when entity currently isn't tracked
    • Stopped relying on PlayerTeleportEvent, instead directly listen to Paper's PlayerUntrackEntityEvent
    • Now works for spectating any entity, not just players
    • Send ClientboundSetCameraPacket directly when possible, instead of fully re-applying the spectator target on the server side

Full Changelog: v1.0.0+1.20.4...v1.1.0+1.20.4