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build: use zig 0.13.0 #85
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Remove the term 'simple' from the README.md description of zbench, acknowledging that it no longer aligns with other one-file solutions in terms of simplicity.
And migration: exe.addAnonymousModule("zbench", .{
.source_file = .{ .path = "libs/zbench/zbench.zig" },
}); V exe.root_module.addAnonymousImport("zbench", .{
.root_source_file = b.path("libs/zbench/zbench.zig"),
}); |
@bens @FObersteiner does somebody have a smart idea to integrate the new progress api? |
unfortunately I don't. Personally I haven't found a good use for this API, while at the same time it seems like a considerable amount of work to get into it. Andrew Kelley even wrote a blog post about it, but I wouldn't call this "user-facing documentation". Although, thread-safe, lock-free, and avoid contention sounds promising. |
@FObersteiner I removed the old For the failing macOS platform test, I will have a look couldn't re-produce it on my machine. |
added a zon file for convenient usage of the library in other projects. doesn't fix the CI error ofc ^^ looks like it's coming from the platform info example. @hendriknielaender did you try to run it with a GPA instead of the fixed buffer allocator? Maybe this gives more helpful debug output. |
@FObersteiner increased fixed buffer alloc to from 4096 to 8192 fixed the issue. |
right... nevertheless, even only 4k seems like overkill to parse an int |
You are right, i created an issue to fix this even 4096 like you mentioned seems to overkill. |
std.process.Child
new std.Progress apiCloses #84