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Open Location Code for Swift.
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This library is provided as a Swift and Objective-C Cocoa Framework
for iOS, macOS, tvOS and watchOS, and as a pure Swift module
for macOS and Linux.

Ported from openlocationcode.py and openlocationcode_test.py
in https://github.com/google/open-location-code/tree/master/python

MUC->SFO
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WilliamDenniss committed Aug 22, 2017
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6 changes: 6 additions & 0 deletions .dockerignore
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.DS_Store
.build
Packages
Carthage
xcuserdata/
build
7 changes: 7 additions & 0 deletions .gitignore
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.DS_Store
/.build
/Packages
Carthage
xcuserdata/
build/

76 changes: 76 additions & 0 deletions CONTRIBUTING.md
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# Contributing to Open Location Code

The Open Location Code project strongly encourages technical contributions.

We hope you'll become an ongoing participant in our open source community but we also welcome one-off contributions for the issues you're particularly passionate about.

- [Filing issues](#filing-issues)
* [Bugs](#bugs)
* [Suggestions](#suggestions)
- [Contributing code](#contributing-code)
- [Contributing a new implementation](#contributing-a-new-implementation)
- [Contributor License Agreement](#contributor-license-agreement)
- [Ongoing participation](#ongoing-participation)
* [Discussion channels](#discussion-channels)

## Filing issues

### Bugs

If you find a bug in the Swift library, please [file an issue](https://github.com/google/open-location-code-swift/issues/new).

Issues with the OLC standard, or other implementations, please
[file an issue in the main repo](https://github.com/google/open-location-code/issues/new).
Members of the community are regularly monitoring issues and will try to fix open bugs quickly.

The best bug reports provide a detailed description of the issue, step-by-step instructions for predictably reproducing the issue, and possibly even a working example that demonstrates the issue.

Please note that questions about how to use Open Location Code or other general questions should be asked on the [Open Location Code Google Group](https://groups.google.com/forum/#!forum/open-location-code)<!-- Uncomment if this becomes sensible --><!-- or [Stack Overflow under the Open Location Code tag](http://stackoverflow.com/questions/tagged/open-location-code) -->
instead of filing an issue here.

### Suggestions

The Open Location Code project is meant to evolve with feedback. The project and its users appreciate your thoughts on ways to improve the design or features or creative ways to use the codes.

To make a suggestion [file an issue](https://github.com/google/open-location-code/issues/new).

If you are intending to implement, please see the [Contributing code](#contributing-code) section below for next steps.

If you are adding Open Location Codes to your project, please contact the [Open Location Code Google Group](https://groups.google.com/forum/#!forum/open-location-code) so we can suggest how you can make the most of the codes.

## Contributing code

The Open Location Code project accepts and greatly appreciates code contributions!

If you are contributing code to the project consider [joining the Open Location Code project on GitHub](https://goo.gl/forms/T65peVtfQfEoDWeD3).

A few things to note:

* The Open Location Code project follows the [fork & pull](https://help.github.com/articles/using-pull-requests/#fork--pull) model for accepting contributions.
* We follow [Google's Python Style Guide](https://google.github.io/styleguide/pyguide.html). More generally make sure to follow the same comment and coding style as the rest of the project.
* Include [tests](TESTING.md) when contributing code. There are tests that you can use as examples.

## Contributing a new implementation

Follow this process for contributing a new implementation:

* Look at the existing implementations, to get an idea of the usage and how much work is involved.
* If you copy the code structure and algorithms from an existing implementation, you'll have a much shorter review cycle.
* [Create a new GitHub issue](https://github.com/google/open-location-code/issues/new) to start discussion of the new feature.
* Follow the guidelines for [Contributing code](#contributing-code) described above.

## Contributor License Agreement

The Open Location Code project hosted at GitHub requires all contributors to sign a Contributor License Agreement ([individual](https://developers.google.com/open-source/cla/individual) or [corporation](https://developers.google.com/open-source/cla/corporate)) in order to protect contributors, users and Google in issues of intellectual property.

When you create a Pull Request a check will be run to ensure that you have signed the CLA. Make sure that you sign the CLA with the same email address you associate with your commits (likely via the `user.email` Git config as described on GitHub's [Set up Git](https://help.github.com/articles/set-up-git/) page).

## Ongoing participation

We actively encourage ongoing participation by community members.

### Discussion channels

Technical issues, designs, etc. are discussed on [GitHub issues](https://github.com/google/open-location-code-swift/issues) and [pull requests](https://github.com/google/open-location-code-swift/pulls),
or the [Open Location Code Google Group](https://groups.google.com/forum/#!forum/open-location-code)<!-- Uncomment if this becomes sensible --><!-- and [Stack Overflow under the Open Location Code tag](http://stackoverflow.com/questions/tagged/open-location-code) -->.

8 changes: 8 additions & 0 deletions Dockerfile
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# Build and test Open Location Code for Swift in Linux.
FROM swift:3.1
RUN mkdir /OpenLocationCode
WORKDIR /OpenLocationCode
ADD . /OpenLocationCode
RUN swift --version
RUN swift build
RUN swift test
24 changes: 24 additions & 0 deletions Framework/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
28 changes: 28 additions & 0 deletions Framework/OpenLocationCode.h
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//===--- OpenLocationCode.h - Framework Header ----------------------------===//
//
// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//===----------------------------------------------------------------------===//

#import <Foundation/Foundation.h>

//! Project version number for OpenLocationCode.
FOUNDATION_EXPORT double OpenLocationCodeVersionNumber;

//! Project version string for OpenLocationCode.
FOUNDATION_EXPORT const unsigned char OpenLocationCodeVersionString[];

// In this header, you should import all the public headers of your framework
// using statements like #import <OpenLocationCode/PublicHeader.h>
202 changes: 202 additions & 0 deletions LICENSE
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