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Build proot for x86_64 as well - #20

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syntaxerror247 merged 1 commit into
godotengine:mainfrom
dsnopek:proot-for-x86
Oct 5, 2026
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syntaxerror247 merged 1 commit into
godotengine:mainfrom
dsnopek:proot-for-x86

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@dsnopek

@dsnopek dsnopek commented Feb 24, 2026

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This will build proot for x86_64 as well

Unfortunately, for this to actually work, we also need:

  1. A rootfs built for x86_64 (which is much trickier)
  2. GABE to download a different rootfs depending on the current architecture (this is shouldn't be too hard to do)

@dsnopek dsnopek added the enhancement New feature or request label Feb 24, 2026

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Looks good. I tested by building locally and the x86_64 libraries were generated as expected. However, I think we should hold off on merging until Rootfs is updated.

@syntaxerror247 syntaxerror247 added this to the 1.x milestone Feb 25, 2026
@m4gr3d

m4gr3d commented Mar 19, 2026

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A rootfs built for x86_64 (which is much trickier)
GABE to download a different rootfs depending on the current architecture (this is shouldn't be too hard to do)

@dsnopek Any updates on these tasks?

@dsnopek

dsnopek commented Mar 19, 2026

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No, sorry, I haven't had a chance to work on the rootfs build system changes

@dsnopek

dsnopek commented Oct 2, 2026

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I've just rebased!

Now that the rootfs changes have been merged, maybe it's time to merge this one?

There's still more work needed to truly support x86_64 (all in the Android app, I think?), but merging these build changes won't hurt anything :-)

@syntaxerror247
syntaxerror247 merged commit ed4891c into godotengine:main Oct 5, 2026
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Thanks!

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3 participants