Releases: gjgfuj/AP-SlowRelease
Slow Release v0.4.0
Nothing major at this version, just adding an archipelago.json for future proofing.
Full Changelog: https://github.com/gjgfuj/AP-SlowRelease/commits/slowreleasev0.4.0
Slow Release Client v0.3.2
What's Changed
- Better setup guide by @wolicodes in #3
- Fixed region mode, and fixed failure on deferred connections.
- Added the ability for time-per-check to vary in a range.
- Added the --time argument back in modified for the new ranges. (there's a --time_max argument as well.)
Full Changelog: slowreleasev0.3.1...slowreleasev0.3.2
Slow Release Client v0.3.1
What's Changed
- Add documentation and change the /time command text to be more descri… by @wolicodes in #2
- Add --time launch argument by @POD-io in #1
New Contributors
- @wolicodes made their first contribution in #2
- @POD-io made their first contribution in #1
Full Changelog: slowreleasev0.3.0...slowreleasev0.3.1
Slow Release Client v0.3.0
Full Changelog: slowreleasev0.2.0...slowreleasev0.3.0
- Updated slowrelease to fix error with UT >= 0.2.12.
- Ensure that future errors inside the gameplay task are caught and logged to console instead of quietly ignored for some reason (Python!!!!)
Slow Release Client v0.2.0
Added a region mode: This should act more like a human player by exploring regions and doing all it can in a particular region at once rather than picking a random unlock from anywhere in a game.
Made universal tracker commands work too.
Slow Release Client v0.1.3
Fixed issue with multiple threads starting if the client was not properly disconnected.
Slow Release Client v0.1.2
- Handle disconnects gracefully. It should now be possible to switch slots without restarting the client without a problem.
- Added a proper title to the window to be able to tell it apart from the universal tracker.
Slow Release Client v0.1.1
- Fixed output order
- Added feedback to let you know when in BK
- And added /time command, to allow for setting the time in between items.
Slow Release Client v0.1.0
Initial release of Slow Release Client. This requires the Universal Tracker to be installed, and valid for the world in question. Then, simply connect with the Slow Release Client to the slot in question, and it will send one available check (judging from Universal Tracker) every 10 seconds.