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ArduinoGizmo

This repo contains the Arduino libraries that allow you to program your gizmo controller using the Arduino environmenrt and its Wiring language framework.

Prerequisites

To use this library, you must first install the Arduino enviroment and the Raspberry Pi Pico support packages. Instructions on installing the support packages can be found here.

Installation

Unless you need to install a development version of this library, install it using the Arduino IDE's Library Manager available in the tools menu.

If you have the Gizmo CLI tool available, both this library and the compiler toolchains from the prerequisites section can be installed automatically using the gizmo arduino setup command.

Usage

To see an example of how to use this library checkout the sample code which can be opened from File > Examples > Gizmo > BasicRobot. This is a complete program that you can upload to the team processor which is located on the right-hand side of the gizmo when held with the USB ports facing away from you.

The example is fully annotated, but in short this library provides 4 methods as part of the Gizmo object. All programs will need to start off by defining a Gizmo instance outside of the setup() or loop() functions:

Gizmo gizmo;

This creates an instance of the library that can be used later. In setup() its necessary to initialize the Gizmo components with a call to gizmo::begin().

setup() {
    gizmo.begin();
}

Then in the loop() function, we can use the other 3 methods provided by the Gizmo library. Once through the loop, ensure that your code calls gizmo::refresh() to poll for new data that is received by the system processor. You can then access axis data with gizmo::getAxis(AXIS) and button data with gizmo::getButton(BUTTON). Data for a joystick axis is returned as an unsigned byte with the neutral position at 127. Data for buttons is returned as a debounced boolean value.

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