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Funky Bounty work porting#11

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GansuLalan wants to merge 11 commits intofunky-station:masterfrom
GansuLalan:bounty-work-port
Open

Funky Bounty work porting#11
GansuLalan wants to merge 11 commits intofunky-station:masterfrom
GansuLalan:bounty-work-port

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@GansuLalan
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@GansuLalan GansuLalan commented Jan 21, 2026

About the PR

Porting all my bounty work over from funky, should be the latest iteration, lacking some of the other cargo changes but the specific bounty stuff should all be here

Why / Balance

I was told to. See relevant funky station PRs to see the reasoning for details

Technical details

A whole lot of copy paste, it seems I was actually thinking with the original implementation so the salvage bounties I was terrified off seem to just slot in with minimal edits, hooray (the item stacks might still be broken though, need to verify)

Media

Requirements

  • I have read and am following the Pull Request and Changelog Guidelines.
  • I have added media to this PR or it does not require an in-game showcase.
  • If I am porting something, I have done my best to respect the appropriate licenses associated with the presented changes.

License

MIT

Breaking changes

Changelog

🆑

  • add: randomised bounties, selected from categories with variable quantities
  • add: reagent bounties, hit up the bar and chemist in order to fulfil these
  • add: music techfab, create instruments at this techfab for all you instrumental desires

@github-actions
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github-actions bot commented Jan 21, 2026

RSI Diff Bot; head commit b00e831 merging into bfaba37
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Structures/Machines/techfab.rsi

State Old New Status
music Added

Edit: diff updated after b00e831

@GansuLalan
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Is there any desires in regards to licenses? I'm leaving as is since I don't know what the current desire is if anything

@ThatOneMoon
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tha bounty items that currently do not exist should probably get commented out untill if/when they get reimplamented?

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3 participants