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@keslik1313 keslik1313 commented Aug 19, 2024

Описание PR

Добавляет обычному призраку медхуд (без отображения болезней) и секхуд. Чуть позже сделаю переключение по кнопке для обычного и педального

Медиа

Тип PR

  • Feature
  • Fix
  • Tweak
  • Balance
  • Refactor
  • Translate
  • Resprite

Изменения

🆑 keslik

  • tweak: Призраки теперь видят ID карту и состояние здоровья всех существ

Summary by CodeRabbit

  • New Features
    • Introduced a new action to toggle the ghost HUD, enhancing user interaction and gameplay experience.
    • Added new localization strings for the Russian language to support the ghost HUD functionality, improving accessibility for Russian-speaking players.

@keslik1313 keslik1313 added the 🌱 Ready to merge Пидорасы 2 label Aug 19, 2024
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coderabbitai bot commented Aug 19, 2024

Walkthrough

The recent changes to the game's configuration and systems introduce a new entity type ActionToggleGhostHud, enhancing interaction capabilities. This includes the addition of ShowSecurityIcons and ShowHealthBars with a damageContainers property. The GhostSystem is updated to handle a new event for toggling the Ghost HUD, and new localization strings are added for the Russian language to support these features.

Changes

Files Change Summary
Resources/Prototypes/Entities/Mobs/Player/observer.yml Added ActionToggleGhostHud, ShowSecurityIcons, and ShowHealthBars; ShowHealthBars includes damageContainers.
Content.Client/Ghost/GhostSystem.cs Added subscription and handler for ToggleGhostHudActionEvent in the GhostSystem.
Content.Server/Ghost/GhostSystem.cs Registered new action for toggling the Ghost HUD in the OnMapInit method.
Resources/Locale/ru-RU/ghost/ghost-gui.ftl Added new localization entries for HUD toggle functionality: ghost-gui-toggle-hud-name, ghost-gui-toggle-hud-desc, and ghost-gui-toggle-hud-popup.

Poem

In fields of code where bunnies play,
New icons and health bars brighten the day.
With every jump and graceful hop,
Our visual cues will never stop.
So let us cheer, with hearts so light,
For changes that make our world so bright! 🌟🐰


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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 7f1eefa and 4d027c3.

Files selected for processing (1)
  • Resources/Prototypes/Entities/Mobs/Player/observer.yml (1 hunks)
Additional comments not posted (2)
Resources/Prototypes/Entities/Mobs/Player/observer.yml (2)

48-48: Addition of ShowSecurityIcons component.

The addition of ShowSecurityIcons enhances the ghost HUD with security features. This aligns with the PR objectives and looks good.


49-52: Addition of ShowHealthBars with damageContainers.

The ShowHealthBars component with damageContainers for Biological and Inorganic damage types provides enhanced health feedback for ghosts. This is a beneficial addition.

Ensure that these damage types are correctly supported in the broader codebase.

Verification successful

Damage types Biological and Inorganic are supported.

The Biological and Inorganic damage types are defined and utilized across multiple entities and structures in the codebase, indicating they are well-integrated into the system. The addition of ShowHealthBars with these damage types is consistent with existing code.

  • Definitions found in Resources/Prototypes/Damage/containers.yml.
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify that `Biological` and `Inorganic` damage types are supported in the codebase.

# Test: Search for the definition and handling of these damage types. Expect: Definitions and handling logic.
rg --type yaml 'Biological|Inorganic'

Length of output: 34198

@ThereDrD0
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Сделай сразу переключаемость, потому что скрины тогда станут говном, если залить это сейчас. Будут скрины с сотней кнопок уи

@ThereDrD0 ThereDrD0 removed the 🌱 Ready to merge Пидорасы 2 label Aug 19, 2024
@keslik1313
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Сделай сразу переключаемость, потому что скрины тогда станут говном, если залить это сейчас. Будут скрины с сотней кнопок уи

Завтра может быть сделаю

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2 participants