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While updating the internal structure of a VertexMeshOnly, I realised that the attributes from the underlying MeshTopology are being stored on MeshGeometry. As a result, invalidating cached properties in MeshTopology wasn't sufficient to obtain a fully updated VOM as stale caches persisted on the geometry. Removing the line that set these attributes fixes the caching behaviour without interfering with the rest of the mesh.

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3 participants