Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file removed 1217.mp4
Binary file not shown.
Binary file removed 1945915.jpg
Binary file not shown.
29 changes: 18 additions & 11 deletions Duck_Power.cbp → Battlefield_test.cbp
100755 → 100644
Original file line number Diff line number Diff line change
Expand Up @@ -2,22 +2,26 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Duck_Power" />
<Option title="Battlefield_test" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Duck_Power" prefix_auto="1" extension_auto="1" />
<Option output="bin/Debug/Battlefield_test" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="C:/SDL2-2.0.9/i686-w64-mingw32/include/SDL2" />
<Add directory="include" />
</Compiler>
<Linker>
<Add directory="C:/SDL2-2.0.9/i686-w64-mingw32/lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/Duck_Power" prefix_auto="1" extension_auto="1" />
<Option output="bin/Release/Battlefield_test" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
Expand All @@ -33,28 +37,31 @@
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
<Add directory="C:/Program Files (x86)/SDL2/i686-w64-mingw32/include/SDL2" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_image" />
<Add directory="C:/Program Files (x86)/SDL2/i686-w64-mingw32/lib" />
</Linker>
<Unit filename="include/BATTLE_SCENE.h" />
<Unit filename="include/BUTTON.h" />
<Unit filename="include/LButton.h" />
<Unit filename="include/LTexture.h" />
<Unit filename="include/base.h" />
<Unit filename="include/battle.h" />
<Unit filename="include/loop.h" />
<Unit filename="include/mainmap.h" />
<Unit filename="include/soldier_short.h" />
<Unit filename="include/men_with_arms.h" />
<Unit filename="main.cpp" />
<Unit filename="src/BATTLE_SCENE.cpp" />
<Unit filename="src/BUTTON.cpp" />
<Unit filename="src/LButton.cpp" />
<Unit filename="src/LTexture.cpp" />
<Unit filename="src/Map.cpp" />
<Unit filename="src/base.cpp" />
<Unit filename="src/battle.cpp" />
<Unit filename="src/loop.cpp" />
<Unit filename="src/mainmap.cpp" />
<Unit filename="src/soldier_short.cpp" />
<Unit filename="src/men_with_arms.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>
Loading