Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 3 additions & 0 deletions traits/testing/optional_dependencies.py
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,9 @@ def optional_import(name):
numpy = optional_import("numpy")
requires_numpy = unittest.skipIf(numpy is None, "NumPy not available")

pyface = optional_import("pyface")
requires_pyface = unittest.skipIf(pyface is None, "Pyface not available")

sphinx = optional_import("sphinx")
requires_sphinx = unittest.skipIf(sphinx is None, "Sphinx not available")

Expand Down
30 changes: 30 additions & 0 deletions traits/tests/test_enum.py
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,14 @@

from traits.api import (
Any, BaseEnum, Enum, HasTraits, List, Property, TraitError)
from traits.testing.optional_dependencies import pyface, requires_traitsui

if pyface is not None:
GuiTestAssistant = pyface.toolkit.toolkit_object(
"util.gui_test_assistant:GuiTestAssistant")
else:
class GuiTestAssistant:
pass


class FooEnum(enum.Enum):
Expand Down Expand Up @@ -110,6 +118,13 @@ class EnumCollectionExample(HasTraits):
slow_enum = BaseEnum("yes", "no", "maybe")


class EnumCollectionGUIExample(EnumCollectionExample):
# Override attributes that may fail GUI test
# until traitsui #781 is fixed.
int_set_enum = Enum("int", "set")
correct_int_set_enum = Enum("int", "set")


class EnumTestCase(unittest.TestCase):
def test_valid_enum(self):
example_model = ExampleModel(root="model1")
Expand Down Expand Up @@ -296,3 +311,18 @@ def test_base_enum(self):
with self.assertRaises(TraitError):
obj.slow_enum = "perhaps"
self.assertEqual(obj.slow_enum, "no")


@requires_traitsui
class TestGui(GuiTestAssistant, unittest.TestCase):

def test_create_editor(self):
obj = EnumCollectionGUIExample()

# Create a UI window
ui = obj.edit_traits()
try:
self.gui.process_events()
finally:
with self.delete_widget(ui.control):
ui.dispose()