This is the reference code for egamecash cryptocurrency.
- Official homepage: egamecash
- Official repository: egamecash GitHub
- Official Announcement thread: egamecash BitcoinTalk
- Official Discord: egamecash Discord
- Official Facebook: egamecash Facebook
- Official Twitter: egamecash Twitter
- Official Telegram: egamecash Telegram BR
- Official Telegram: egamecash Telegram EN
- Official Block explorer: egamecash Block explorer
egamecash [EGM] is an ASIC resistant CryptoNightLite V1 algorithm based cryptocurrency. Fast transactions & privacy make this coin perfect for rewarding your workers, co-workers and colleagues for a job well done.
Name: eGame Cash Ticket: EGM PoW Hashing Algorithm: CryptoNight-Lite V1 (ASIC Resistant) Max Supply: 53,000,000 Difficulty Target: 240 Seconds Minimun transaction fee: 0.00001 P2P Port: 35000 RPC Port: 35001
1. Install dependencies
- run an update
sudo apt-get update
- get all dependencies
sudo apt-get install -y build-essential python-dev gcc g++ git cmake librocksdb-dev libboost-all-dev
2. Get the coin
git clone https://github.com/egamecash/egamecash-node-daemon.git egamecash-daemon
3. CHMOD
- navigate to:
cd egamecash-daemon/external/rocksdb/build_tools
- execute the following commands:
chmod +x build_detect_platform
chmod +x version.sh
4. Build executables
- Navigate back to repo folder
cd
cd egamecash-daemon
- prepare the build
mkdir build && cd $_
cmake ..
- Export flags
export CXXFLAGS="-std=gnu++11"
- Make/Build
make
Your executables will be located in build/src
folder.
1. Install dependencies
- run an update
sudo apt-get update
- get all dependencies
sudo apt-get install -y build-essential python-dev git cmake libboost1.55-all-dev libgflags-dev libsnappy-dev zlib1g-dev libbz2-dev libgflags-dev libgflags2 gcc-4.8 g++-4.8
2. Install RocksDB database (long compilation)
git clone https://github.com/facebook/rocksdb.git
cd rocksdb
make all
3. Get the coin
cd
git clone https://github.com/egamecash/egamecash-node-daemon.git egamecash-daemon
4. CHMOD
- navigate to:
cd egamecash-daemon/external/rocksdb/build_tools
- execute the following commands:
chmod +x build_detect_platform
chmod +x version.sh
5. Build executables (long compilation)
- Navigate back to repo folder
cd
cd egamecash-daemon
- prepare the build
mkdir build && cd $_
cmake ..
- Export flags
export CXXFLAGS="-std=gnu++11"
- Make/Build
make
1. Environment
- Visual Studio 2017 Community Edition with desktop development with C++ and the VC++ v140 toolchain features selected
- Boost 1.59.0, with the installer for MSVC 14
2. Build
- From the start menu, open 'x64 Native Tools Command Prompt for vs2017'
cd <egamecash-daemon>
mkdir build
cd build
- Set the PATH for Cmake:
set PATH="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin";%PATH%
- Run Cmake:
cmake -G "Visual Studio 14 Win64" .. -DBOOST_ROOT=C:/local/boost_1_59_0
- Build:
MSBuild egamecash.sln /p:Configuration=Release /m
Your binaries will be located in ..\build\src\Release
folder.
1. Dependencies
-
Download and install Xcode from App Store
-
Open Xcode and download additional contents
-
Download CMAKE for OSX: https://cmake.org/files/v3.10/cmake-3.10.3-Darwin-x86_64.dmg
-
Copy the CMAKE app to Application folder
-
Open CMAKE GUI first time, and close it afterwards
-
Run this command in terminal for CMD tools:
-
on newer devices
sudo "/Applications/CMake.app/Contents/bin/cmake-gui" --install
- older than 4 years
sudo "/Applications/CMake.app/Contents/bin/cmake-gui" --install=/path/to/bin
- install Homebrew if you haven’t already
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
- install xCode CMD tools and install Xcode from app store:
xcode-select --install
- accept Xcode license
sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
sudo xcodebuild -license accept
- install rocksdb
brew install rocksdb
- install boost
brew install boost
2. Build
cd
- get the source code
git clone https://github.com/egamecash/egamecash-node-daemon.git egamecash-daemon
- CHMOD
cd egamecash-daemon/external/rocksdb/build_tools
sudo chmod +x build_detectplatform
sudo chmod +x version.sh
- navigate back to source folder and run
mkdir build && cd $
sudo cmake -DBOOST_ROOT=/usr/local/include/boost ..
sudo make
Your binaries will be located in ..\build\src\Release
folder.
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