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DualMagneticFields #48
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* Convert `texture` property to optional * Add `init` func default value for image parameter * Set `texture` nil when image is nil
* - Reconfig physics of Magnetic when size is changed (efremidze#15) * Update Magnetic.swift
('characters' is deprecated: Please use String or Substring directly)
This will help the node stay under the user's finger when the physics strength is higher.
This reverts commit ef71611.
get rid of isDragging in lieu of the distance of the initial touch location extract moveAllNodes, node at point and moveNode rename keepNodeStill move all the things
also depreciate magneticField
…neticField Strange that the compiler didn't yell at me sooner.
this way it can go below the image
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Checklist
Motivation and Context
I needed the nodes to move to the sides of my ui.
Description
Adds two fields along the x axis and turns the middle field into a negative force so that the nodes to to either edge of the view.