Master's student @ Computer Graphics and Virtual Reality
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Universitat Politecnica de Catalunya
- Barcelona, Spain
- eavraam.com
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Physics-Simulations
Physics-Simulations PublicCPU-based physics simulators using particle systems in C++.
C++ 1
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scalable-rendering-project
scalable-rendering-project PublicImplementation of various scalable techniques for multiple complex meshes (Mesh simplification, Octree, Visibility precomputation)
C++
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fast-realistic-rendering-2
fast-realistic-rendering-2 PublicAnalyzing the effects of Occlusion Queries in rendering
C++
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Crowd-Simulator
Crowd-Simulator PublicA crowd simulator in Unity that combines A* pathfinding, character animation and navigation.
C# 4
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