A two player co-op game where both of you are phantoms escaping from a tomb after stealing a pharaohs body, where one moves the corpse and goes through plataforming avoiding obstacles while the second phantom should try his best to succed on a game of tetris because that how minds works. The tomb its of course haunted by the original owner of the body and tries to catch you, he can throw thundershocks, forcing you both to switch roles. If the ghost catch you it's game over so better run. Also if you loose the tetris it's also game over. You win by getting to the end of the level.
As a team you share an ectoplasm bar, when it fills out by actions made by both players, serves as a power bar. When it's full, one of you chooses to make a special action (described on detail later).
It will hunt you both through the level, catching up speed as it goes. It will randomly struck lightning on the player forcing you to change gameplay constantly (after a slow-mo). I will show up on a minimap on top of the screen the distance between the BBG and the players, if it catches you is game over.
You move the character with both horizontal directional arrows on a 2d-plane, jump with the up arrow and drop down fast with the down arrow that you can also crouch. You have two buttons for punching (punch 1 and punch 2) for both arms, and a dash button (also on air). You can mix up both punches for a mega punch, dash and punch for a charged punch and dash and down button for a slide. By pressing the slide and both punches with a filled up ectoplasm bar you can perform a super ghost dash, passing throw everything on a high speed.
From the things you can find during the run are boobytraps on the floor, triggering arrows, spikes, and boulders. Enemies like flying beetles, snakes and spiders and mummies on sarcuphagoses. You find various objects to destroy like doors, chests and crates. Getting hit make random blocks fall on the tetris side. Killing enemies generates ectoplasm.
You have all the modern controls from tetris, move from side to side, pull down, fast drop, left and right spin, and hold.
The better your tetris (lines destroyed) the most you fill up the ectoplasm bar, by pressing the down, left and right directions with the filled bar you clean up to 3/4 of the screen. If you loose on tetris, it's game over, and your head explodes.
- Ghosts
- Minimap sprite
- wavy idle animation
- 4 different pain expression
- 4 different joy expressions
- scared to "death" expression
- "death" animation
- ectoplasm boost expression
- Linghtning struck animation
- Corpse (Pharaon)
- Running animation
- Dash animation
- Punches animation
- Crouch animation
- Dash animation
- Dash punch animation
- Super punch animation
- Slide animation
- Super ghost dash animation
- Big Bad Ghost
- Minimap sprite
- Hunting animation
- Lightning shoot animation https://thumbs.gfycat.com/EagerIncompleteArcticfox-size_restricted.gif
- Enemies (both attack and death animation)
- Mummy
- Beetles
- Snakes
- Spiders
- Traps
- Floor boobytrap
- Trigger animation
- Spikes
- Boulder
- Arrows
- Floor boobytrap
- Objects (Destroy animation)
- Sarcophaghus
- Crates
- Doors
- Chests
- Decoration/Platforming
- Torches
- Stairs
- Brick floor (three variations)
- with holes for traps
- with trapdors
- Spiderwebs
- Walls
- Full brick
- With holes for traps
- with trapdors
- Misc wall adorments / Inscriptions
- Tetris
- All the classic blocks
- Gray blocks
- Interface
- Ectoplasm bar
- Minimap border
- Menu buttons
- Start Screen
- Pause menu
- Screen menu song
- Pre start theme / tutorial
- Gameplay theme (two versions that swap when players swap)
- Normal theme
- Speed up / danger theme
- Victory fanfare
- Defeat fanfare
- Thunder SFX
- Movement
- Jump SFX
- Dash SFX
- Punch SFX
- normal punch
- mega punch
- Slide SFX
- Super dash ghost SFX
- Stomp SFX
- Footsteps SFX
- Ectoplasm gain SFX
- Fully charge bar SFX
- Big Bad Ghost SFX
- "You fools"
- "I'm coming for ya'" "
- Can't wait to absorb you up"
- "You really don't understand"
- "This is it"
- "Noo, combaaack, noooo"
- Evil laughter
- Ghosts
- Various laughter
- Yes
- Wohoo
- Oh no!
- Nooooooo
- Here we go!
- Nice
- Awesome!
- Ouch
- Damn!
- Enemies (Attack and death)
- Mummies
- Beetles
- Snakes
- Spiders
- Boobytraps
- Trigger SFX
- Spikes SFX
- Boulder SFX
- Arrow SFX
- Objects
- Open sarcophagus SFX
- Destroy crate
- Destroy door
- Destroy chest
- Ambient sounds
- Torches fire SFX
- Tetris
- Rotate SFX
- Floorhit SFX
- Hold SFX
- Gray block SFX
- Super destroy SFX
- Interface
- Pause / Unpause SFX
- Menu navigation SFX
- Button click SFX
- Main menu
- Corpse controls
- Tetris controls
- Big Bad Ghost AI
- Enemies AI
- Objects
- Traps
- Minimap
- Swap game controls
- Ectoplasm bar
- Level design
- Loose conditions
- Finish winning condition
https://drive.google.com/drive/folders/1Cn_V4z-Nkm8FN30bzMl62MeeECpz7aDu?usp=sharing