Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 6 additions & 6 deletions Source/objects.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3324,31 +3324,31 @@ void OperateSlainHero(int pnum, int i, DIABOOL sendmsg)
object[i]._oSelFlag = 0;
if (!deltaload) {
if (plr[pnum]._pClass == PC_WARRIOR) {
CreateMagicArmor(object[i]._ox, object[i]._oy, ITYPE_HARMOR, ICURS_BREAST_PLATE, FALSE, TRUE);
CreateMagicArmor(object[i]._ox, object[i]._oy, ITYPE_HARMOR, ICURS_BREAST_PLATE, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
#ifndef SPAWN
PlaySfxLoc(PS_WARR9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#endif
} else if (plr[pnum]._pClass == PC_ROGUE) {
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_BOW, ICURS_LONG_WAR_BOW, FALSE, TRUE);
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_BOW, ICURS_LONG_WAR_BOW, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
#ifndef SPAWN
PlaySfxLoc(PS_ROGUE9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#endif
} else if (plr[pnum]._pClass == PC_SORCERER) {
CreateSpellBook(object[i]._ox, object[i]._oy, SPL_LIGHTNING, FALSE, TRUE);
CreateSpellBook(object[i]._ox, object[i]._oy, SPL_LIGHTNING, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
#ifndef SPAWN
PlaySfxLoc(PS_MAGE9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#endif
#ifdef HELLFIRE
} else if (plr[pnum]._pClass == PC_MONK) {
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_STAFF, ICURS_WAR_STAFF, FALSE, TRUE);
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_STAFF, ICURS_WAR_STAFF, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
PlaySfxLoc(PS_MONK9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#ifndef SPAWN
} else if (plr[pnum]._pClass == PC_BARD) {
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_SWORD, ICURS_BASTARD_SWORD, FALSE, TRUE);
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_SWORD, ICURS_BASTARD_SWORD, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
PlaySfxLoc(PS_ROGUE9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#endif
} else if (plr[pnum]._pClass == PC_BARBARIAN) {
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_AXE, ICURS_BATTLE_AXE, FALSE, TRUE);
CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_AXE, ICURS_BATTLE_AXE, FALSE, TRUE); // BUGFIX: item drop never not synced to connected peers, since FALSE is passed as argument instead of sendmsg parameter.
#ifndef SPAWN
PlaySfxLoc(PS_WARR9, plr[myplr]._px, plr[myplr]._py); // CODEFIX: use pnum instead of myplr or use PlaySFX
#endif
Expand Down
Loading