Code cleanup #345
githubactionsbuilds.yml
on: push
generate_version_number
3s
build_windows_consoleapp
2m 21s
build_linux_monogame_desktopgl
1m 20s
build_windows_monogame_desktopgl_onlinux
1m 41s
build_windows_monogame_desktopgl
3m 59s
build_windows_monogame_windowsdx
5m 3s
build_windows_Android
2m 44s
build_windows_AndroidForFireStick
2m 28s
build_docker_monogame_blazor
1m 9s
Matrix: codeqlanalyze
release_nuget
7s
release_github
0s
Annotations
8 errors and 27 warnings
build_windows_AndroidForFireStick
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
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build_windows_AndroidForFireStick
Process completed with exit code 1.
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build_windows_Android
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
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build_windows_Android
Process completed with exit code 1.
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codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
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codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
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codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
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codeqlanalyze (csharp)
We were unable to automatically build your code. Please replace the call to the autobuild action with your custom build steps. Encountered a fatal error while running "C:\hostedtoolcache\windows\CodeQL\2.15.3\x64\codeql\csharp\tools\autobuild.cmd". Exit code was 1 and last log line was: Error: Could not auto-detect a suitable build method. See the logs for more details.
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build_linux:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_linux:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows_monogame_desktopgl_onlinux:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows_monogame_desktopgl_onlinux:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows_consoleapp
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
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build_windows_AndroidForFireStick
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build_windows_Android
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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codeqlanalyze (javascript)
No files were found with the provided path: ./artifacts/javascript.zip. No artifacts will be uploaded.
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
DeveMazeGeneratorCore.ConsoleApp
Expired
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84.6 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_linux-x64
Expired
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30.4 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64
Expired
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22.1 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinux
Expired
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22.2 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinuxtargz
Expired
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31 MB |
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DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64
Expired
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47.9 MB |
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DeveMazeGeneratorCore7z
Expired
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81.4 KB |
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DeveMazeGeneratorCoreNuGet
Expired
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46.6 KB |
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DeveMazeGeneratorCoreZip
Expired
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87.5 KB |
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