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🎮 Video Game Data Analysis

A data analysis project exploring video game sales, critic scores, and user ratings to uncover trends in the gaming industry, including top-performing titles, platform dominance, and changes in game popularity over time.


🛠️ Technologies Used

  • Python
  • Pandas
  • Matplotlib
  • Seaborn
  • Jupyter Notebook

✨ Features

  • Analysis of video game sales and ratings
  • Comparison of critic vs user scores
  • Identification of top-performing games and publishers
  • Trend analysis across different gaming eras
  • Clear data visualizations for insights

👤 What Users Can Do

  • Explore video game sales and performance trends
  • Compare critic scores with user ratings
  • Identify best-selling games and platforms
  • Understand how the gaming industry has evolved over time

🧭 Project Workflow

  • Collected and combined multiple video game datasets
  • Cleaned and structured data using Python (Pandas)
  • Performed exploratory data analysis (EDA)
  • Created visualizations using Matplotlib and Seaborn
  • Extracted meaningful insights from the data

💡 What I Learned

  • Data cleaning and preprocessing techniques
  • Exploratory data analysis (EDA) in real datasets
  • Data visualization for storytelling
  • Understanding industry trends using data
  • Working with multiple related datasets

🚀 How to Run

git clone https://github.com/yourusername/video-game-analysis.git
cd video-game-analysis
pip install pandas matplotlib seaborn jupyter
jupyter notebook

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A data analysis project exploring top video games using sales, critic scores, and user ratings to uncover trends in the gaming industry, including best selling titles platform dominance, and score comparisons over time

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