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Super Solvers: Gizmos & Gadgets! reverse engineering

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reverssg

The goal of this project is to create a decompilation of Super Solvers: Gizmos & Gadgets! that can ideally be recompiled.

Knowledge gained here forms the basis of ssgesus, my speedrun route planner for the game.

how the sausage is made

  • Ghidra 10.4
  • ssgwin32.exe 1.2 https://archive.org/details/SSGCD
  • analyse as borlandcpp (somewhat better than borlanddelphi)
  • export Ghidra Zip File, default options
  • export HTML, default options
  • export C/C++, Create Header File on, Function Tags = annotated
    • Function Tags Excluded on → ssgwin32.exe{.c,.h}
    • Function Tags Excluded off → annotated{.c,.h}

patterns to look out for

  • (T)(&x)[y] may mean x needs retyping as array
  • CONCAT22(...) may mean undefined4 needs retyping as undefined2
  • erroneous __fastcall (edit signature, change to __stdcall or __cdecl, remove first three arguments)
    • extraout_{CL,DL,CX,DX,ECX,EDX} may mean erroneous __fastcall
    • three or more arguments may mean erroneous __fastcall

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