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CHANGE - values for map
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Dleyzzex committed Jun 14, 2020
1 parent 3d8f68f commit 111436b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion GameScene/GameScene.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@ void GameScene::Init(void)
map->generate(_ctrl, _obj_list, AssetSelector(FLOOR_ASSET).string(), 100);
map->generateWall(_ctrl, _obj_list, AssetSelector(WALL1_ASSET).string());
map->generateBorder(_ctrl, _obj_list, AssetSelector(WALL1_ASSET).string());
map->generateBlock(_ctrl, _obj_list, AssetSelector(WALL2_ASSET).string(), 30);
map->generateBlock(_ctrl, _obj_list, AssetSelector(WALL2_ASSET).string(), 90);
}
if (!_powers)
addPowerUp(NB_POWER_UP);
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