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Add support for rendering OBJ models inside the Qt-OpenGL visualization.
This commit introduces the following changes: 1. Moves the basic Qt-OpenGL models (box, cylinder, light) into the parent directory 2. Updates the CMakeLists to reflect the changes in ilpincy#1 and to install any files in the src/plugins/simulator/visualizations/qt-opengl/models/ directory following the same scheme as the icons and textures. 3. Updates the main window code to parse and write back settings related to the model directory following the same scheme as icons and textures 4. Adds the class CQtOpenGLObjModel whose constructor takes the filename of an OBJ model stored in the model directory. The MTL (materials file) is assumed to be in the same directory 5. Updates README.asciidoc to document the settings for the models directory
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