- Copy the directory containing this README to
%appdata%/../Local/FoundryVTT/Data/modules - Restart Foundry
- In Foundry, go to the "Settings" ("?") tab, click "Manage Modules," and enable "Plutonium." Be sure to save the changes by clicking "Update Modules."
A companion browser extension, "Rivet," is available on the Chrome and Firefox web stores. With Rivet, you can one-click import content (notably creatures as a GM, or spells as a player) when browsing 5etools.
Note: Local/dedicated installs only! You cannot use this with hosting services, such as Forge. Turn back now.
Plutonium comes with a server-side mod to enable mass-downloading via the built-in Art Browser. To install this:
- Find Foundry's
main.mjsfile in:- If you installed "for current user only" on Windows:
%appdata%/../Local/Programs/FoundryVTT/resources/app - If you installed "for all users" on Windows:
Program Files/FoundryVTT/resources/app
- If you installed "for current user only" on Windows:
- Edit the file, changing this:
init.default({
args: process.argv,
root: root,
messages: startupMessages,
debug: isDebug
});to
await init.default({
args: process.argv,
root: root,
messages: startupMessages,
debug: isDebug
});
(await import("./plutonium-backend.mjs")).Plutonium.init();- Copy the
plutonium-backend.mjsfile fromserver/<foundry version>/to the folder containingmain.mjs - Launch Foundry, and pray that nothing explodes. If everything is working, the in-game Foundry logo (in the top-left of the screen) will show the running Plutonium backend version.