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@@ -39,6 +39,6 @@ ipch | |
*.cachefile | ||
*.VC.db | ||
*.VC.VC.opendb | ||
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*.user | ||
*.exe | ||
*.ipch |
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cmake_minimum_required(VERSION 3.7) | ||
project(untitled) | ||
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set(CMAKE_CXX_STANDARD 11) | ||
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set(SOURCE_FILES GameProject/Direction.h GameProject/main.cpp GameProject/Utils.cpp GameProject/Utils.h GameProject/Snake.cpp GameProject/Snake.h GameProject/Point.cpp GameProject/Point.h GameProject/GameManager.cpp GameProject/GameManager.h) | ||
add_executable(untitled ${SOURCE_FILES}) |
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// 203539564 - Tomer Abenheimer | ||
// | ||
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#include "stdafx.h" | ||
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|
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int main() | ||
{ | ||
return 0; | ||
} | ||
|
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EndProject | ||
Global | ||
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#pragma once | ||
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#include <iostream> | ||
#include "Player.h" | ||
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using namespace std; | ||
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class Menu { | ||
enum {PICK_NAMES = 1, START_GAME = 2, START_REVERSE_GAME = 3, RESET_SCORE = 4, EXIT = 9}; | ||
Player a{ "a" }, b{ "b" }; | ||
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}; |
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#pragma once | ||
#include <iostream> | ||
#include <string.h> | ||
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using namespace std; | ||
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class Player { | ||
string _name; | ||
int _score; | ||
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public: | ||
Player(string name) : _name(name), _score(0) {} | ||
}; |
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======================================================================== | ||
CONSOLE APPLICATION : CppCatchDaFlagMTA Project Overview | ||
======================================================================== | ||
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AppWizard has created this CppCatchDaFlagMTA application for you. | ||
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This file contains a summary of what you will find in each of the files that | ||
make up your CppCatchDaFlagMTA application. | ||
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CppCatchDaFlagMTA.vcxproj | ||
This is the main project file for VC++ projects generated using an Application Wizard. | ||
It contains information about the version of Visual C++ that generated the file, and | ||
information about the platforms, configurations, and project features selected with the | ||
Application Wizard. | ||
|
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CppCatchDaFlagMTA.vcxproj.filters | ||
This is the filters file for VC++ projects generated using an Application Wizard. | ||
It contains information about the association between the files in your project | ||
and the filters. This association is used in the IDE to show grouping of files with | ||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the | ||
"Source Files" filter). | ||
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CppCatchDaFlagMTA.cpp | ||
This is the main application source file. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other standard files: | ||
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StdAfx.h, StdAfx.cpp | ||
These files are used to build a precompiled header (PCH) file | ||
named CppCatchDaFlagMTA.pch and a precompiled types file named StdAfx.obj. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other notes: | ||
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AppWizard uses "TODO:" comments to indicate parts of the source code you | ||
should add to or customize. | ||
|
||
///////////////////////////////////////////////////////////////////////////// |
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// stdafx.cpp : source file that includes just the standard includes | ||
// CppCatchDaFlagMTA.pch will be the pre-compiled header | ||
// stdafx.obj will contain the pre-compiled type information | ||
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#include "stdafx.h" | ||
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// TODO: reference any additional headers you need in STDAFX.H | ||
// and not in this file |
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// stdafx.h : include file for standard system include files, | ||
// or project specific include files that are used frequently, but | ||
// are changed infrequently | ||
// | ||
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#pragma once | ||
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#include "targetver.h" | ||
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#include <stdio.h> | ||
#include <tchar.h> | ||
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// TODO: reference additional headers your program requires here |
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#pragma once | ||
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// Including SDKDDKVer.h defines the highest available Windows platform. | ||
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and | ||
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. | ||
|
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#include <SDKDDKVer.h> |
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#pragma once | ||
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enum class Direction {UP, DOWN, LEFT, RIGHT}; |
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