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Modifiers

M D SAI CHARAN edited this page Oct 5, 2020 · 13 revisions

Modifiers

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General Modifier Functions

add_modifier(ref, name, id)

get_modifier(obj, name)

remove_modifier(ref, name)


Specific Modifiers (Convenience Functions)

add_data_transfer(ref, modname)

add_mesh_cache(ref, modname)

add_mesh_sequence_cache(ref, modname)

add_normal_edit(ref, modname)

add_weighted_normal(ref, modname)

add_uv_project(ref, modname)

add_uv_warp(ref, modname)

Adds the add uv warp modifier to the ref object, and names it modname.

add_vertex_weight_edit(ref, modname)

Adds the vertex weight edit modifier to the ref object, and names it modname.

add_vertex_weight_mix(ref, modname)

Adds the vertex weight mix modifier to the ref object, and names it modname.

add_vertex_weight_proximity(ref, modname)

Adds the vertex weight proximity modifier to the ref object, and names it modname.

add_array(ref, modname)

Adds the array modifier to the ref object, and names it modname.

add_bevel(ref, modname)

Adds the bevel modifier to the ref object, and names it modname. `

add_boolean(ref, modname)

Adds the bevel modifier to the ref object, and names it modname.

add_build(ref, modname)

add_decimate(ref, modname)

add_edge_split(ref, modname)

add_mask(ref, modname)

add_mirror(ref, modname)

add_multires(ref, modname)

add_remesh(ref, modname)

add_screw(ref, modname)

add_skin(ref, modname)

add_solidify(ref, modname)

add_subsurf(ref, modname)

add_triangulate(ref, modname)

add_weld(ref, modname)

add_wireframe(ref, modname)

add_armature(ref, modname)

add_cast(ref, modname)

add_curve(ref, modname)

add_displace(ref, modname)

add_hook(ref, modname)

add_laplacian_deform(ref, modname)

add_lattice(ref, modname)

add_mesh_deform(ref, modname)

add_shrinkwrap(ref, modname)

add_simple_deform(ref, modname)

add_smooth(ref, modname)

add_corrective_smooth(ref, modname)

add_laplacian_deform(ref, modname)

add_surface_deform(ref, modname)

add_warp(ref, modname)

add_cloth(ref, modname)

add_collision(ref, modname)

add_dynamic_paint(ref, modname)

add_explode(ref, modname)

add_fluid(ref, modname)

add_ocean(ref, modname)

add_particle_instance(ref, modname)

add_particle_system(ref, modname)

add_soft_body(ref, modname)

add_surface(ref, modname)

add_simulation(ref, modname)

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