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Modifiers

Curtis Holt edited this page Feb 2, 2021 · 13 revisions

Modifiers

General Modifier Functions

add_modifier(ref, name, id)

get_modifier(ref, name)

Returns a reference to the modifier of the given name from the ref object.

remove_modifier(ref, name)

Removes the modifier name from the ref object.

remove_modifiers(ref)

Removes all modifiers from the ref object/s.

Convenience functions:

  • remove_all_modifiers(ref)

apply_all_modifiers(ref)

Applies all of the modifiers in the modifier stack of the given ref object.

Convenience functions:

  • apply_modifiers(ref)

Specific Modifiers (Convenience Functions)

add_data_transfer(ref, modname)

Adds the data transfer modifier to the ref object, and names it modname.

add_mesh_cache(ref, modname)

Adds the mesh cache modifier to the ref object, and names it modname.

add_mesh_sequence_cache(ref, modname)

Adds the mesh sequence cache modifier to the ref object, and names it modname.

add_normal_edit(ref, modname)

Adds the normal edit modifier to the ref object, and names it modname.

add_weighted_normal(ref, modname)

Adds the weighted normal modifier to the ref object, and names it modname.

add_uv_project(ref, modname)

Adds the uv project modifier to the ref object, and names it modname.

add_uv_warp(ref, modname)

Adds the uv warp modifier to the ref object, and names it modname.

add_vertex_weight_edit(ref, modname)

Adds the vertex weight edit modifier to the ref object, and names it modname.

add_vertex_weight_mix(ref, modname)

Adds the vertex weight mix modifier to the ref object, and names it modname.

add_vertex_weight_proximity(ref, modname)

Adds the vertex weight proximity modifier to the ref object, and names it modname.

add_array(ref, modname)

Adds the array modifier to the ref object, and names it modname.

add_bevel(ref, modname)

Adds the bevel modifier to the ref object, and names it modname. `

add_boolean(ref, modname)

Adds the boolean modifier to the ref object, and names it modname.

add_build(ref, modname)

Adds the build modifier to the ref object, and names it modname.

add_decimate(ref, modname)

Adds the decimate modifier to the ref object, and names it modname.

add_edge_split(ref, modname)

Adds the edge split modifier to the ref object, and names it modname.

add_mask(ref, modname)

Adds the mask modifier to the ref object, and names it modname.

add_mirror(ref, modname)

Adds the mirror modifier to the ref object, and names it modname.

add_multires(ref, modname)

Adds the multiresolution modifier to the ref object, and names it modname.

add_remesh(ref, modname)

Adds the remesh modifier to the ref object, and names it modname.

add_screw(ref, modname)

Adds the screw modifier to the ref object, and names it modname.

add_skin(ref, modname)

Adds the skin modifier to the ref object, and names it modname.

add_solidify(ref, modname)

Adds the solidify modifier to the ref object, and names it modname.

add_subsurf(ref, modname)

Adds the subdivision surface modifier to the ref object, and names it modname.

add_triangulate(ref, modname)

Adds the triangulate modifier to the ref object, and names it modname.

add_weld(ref, modname)

Adds the weld modifier to the ref object, and names it modname.

add_wireframe(ref, modname)

Adds the wireframe modifier to the ref object, and names it modname.

add_armature(ref, modname)

Adds the armature modifier to the ref object, and names it modname.

add_cast(ref, modname)

Adds the cast modifier to the ref object, and names it modname.

add_curve(ref, modname)

Adds the curve modifier to the ref object, and names it modname.

add_displace(ref, modname)

Adds the displace modifier to the ref object, and names it modname.

add_hook(ref, modname)

Adds the hook modifier to the ref object, and names it modname.

add_laplacian_deform(ref, modname)

Adds the laplacian deform modifier to the ref object, and names it modname.

add_lattice(ref, modname)

Adds the lattice modifier to the ref object, and names it modname.

add_mesh_deform(ref, modname)

Adds the mesh deform modifier to the ref object, and names it modname.

add_shrinkwrap(ref, modname)

Adds the shrinkwarp modifier to the ref object, and names it modname.

add_simple_deform(ref, modname)

Adds the simple deform modifier to the ref object, and names it modname.

add_smooth(ref, modname)

Adds the smooth modifier to the ref object, and names it modname.

add_corrective_smooth(ref, modname)

Adds the corrective smooth modifier to the ref object, and names it modname.

add_laplacian_smooth(ref, modname)

Adds the laplacian smooth modifier to the ref object, and names it modname.

add_surface_deform(ref, modname)

Adds the surface deform modifier to the ref object, and names it modname.

add_warp(ref, modname)

Adds the warp modifier to the ref object, and names it modname.

add_cloth(ref, modname)

Adds the cloth modifier to the ref object, and names it modname.

add_collision(ref, modname)

Adds the collision modifier to the ref object, and names it modname.

add_dynamic_paint(ref, modname)

Adds the dynamic paint modifier to the ref object, and names it modname.

add_explode(ref, modname)

Adds the explode modifier to the ref object, and names it modname.

add_fluid(ref, modname)

Adds the fluid modifier to the ref object, and names it modname.

add_ocean(ref, modname)

Adds the ocean modifier to the ref object, and names it modname.

add_particle_instance(ref, modname)

Adds the particle instance modifier to the ref object, and names it modname.

add_particle_system(ref, modname)

Adds the particle system modifier to the ref object, and names it modname.

add_soft_body(ref, modname)

Adds the soft body modifier to the ref object, and names it modname.

add_surface(ref, modname)

Adds the surface modifier to the ref object, and names it modname.

add_simulation(ref, modname)

Adds the simulation modifier to the ref object, and names it modname.

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