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Awesome CG Pipeline

List of open-source technologies that will help in the process of building a pipeline for CG productions.

Any contribution is welcome!

Image software

2D

3D Softwares

3D realtime engines

  • Babylon.js - webGL engine
  • Godot - C++ based 2D/3D realtime engine (PC, console, mobile, HMTL5)
  • Panda3d - Python based 3d Engine (PC)
  • Three.js - webGL engine
  • Unreal Engine - C++ based 2D/3D realtime engine (PC, console, mobile, HMTL5)

Photography

  • Darktable - photography workflow application and raw developer

Video

Libraries

File path

  • Lucidity - File path template
  • Fileseq - Frame ranges and file sequences parsing

UI

CG Software API

  • Cross3D - Scene and node management abstraction
  • Py3dsMax - 3dsMax API in Python
  • CGCmake - CMake modules for CG apps
  • PyMEL - Python in Maya Done Right
  • mGui - Portable pure-python GUI library for Maya
  • minq - Maya query language for speeding up common scene operations
  • OpenWalter - USD Plugins Arnold, Houdini, Katana, Maya and USD
  • Cortex - Libraries for VFX software development
  • ExoCortex for Max 2018 - ExoCortex ported to Max 2018

Geometry

Colors

Shaders

  • OSL - Language to manipulate shaders

File formats

Job schedulers

Package managers

Asset managers

Production Managers

  • Kitsu - For small to mid-size studios

Photogrammetry

Content validation

  • Pyblish - Test-driven content creation

Dockers

Misc

Plugins

  • AFX - Everyday compositing for Nuke.
  • Wiretap - Manage Flame Wiretap database

IDE

  • MayaCharm - Run and edit Maya scripts directly from PyCharm
  • MayaSublime - Run and edit Maya scripts directly from SublimeText
  • MariSublime - Run and edit Mari scripts directly from SublimeText
  • nuke.vim - Run and edit Nuke scripts directly from vim

Databases

Graph

Relational

Document-based

Monitoring Web Services

Communities

Resources / Tutorials

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List of open-source technologies that help in the process of building a pipeline for CG productions

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