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wc3: support configurable 12/24-unit selection - #592

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sookyboo wants to merge 4 commits into
corepunch:mainfrom
sookyboo:24_12_unit_limit
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sookyboo wants to merge 4 commits into
corepunch:mainfrom
sookyboo:24_12_unit_limit

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@sookyboo sookyboo commented Oct 6, 2026 •

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Warcraft III Reforged patch 3.0.0 supports selecting up to 24 units.

Adds configurable Warcraft III selection limits, defaulting to 24 units with a 12-unit classic option. The server enforces the limit, trims selections when it changes, and sends the capped selection to the HUD, which uses a compact layout above 12 units.

Marquee selection sends up to 63 candidates for server-side filtering. Candidates are ordered with player-owned units first, then allied units, then other units and scene entities, so earlier map entities are less likely to crowd the player’s force out. The server still validates each candidate, and local prediction remains capped by cl_selection_limit until the server reconciles the selection.

Adds coverage for selection limits, candidate ordering, and marquee submission, and documents the settings and behavior.

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@sookyboo
sookyboo requested a review from corepunch as a code owner October 6, 2026 19:47
@sookyboo
sookyboo marked this pull request as draft October 6, 2026 20:09
@sookyboo
sookyboo marked this pull request as ready for review October 6, 2026 20:21

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