Bring an iOS or iPadOS game to visionOS and enhance it.
This sample shows how to render a Metal app in a window on visionOS, with stereoscopy, head tracking, VRR, and a 3D frame around the window. The starting app is the Deferred Lighting sample for iOS, iPadOS, and macOS.
- Note: This sample code project is associated with WWDC24 session 10093: Bring your iOS or iPadOS game to visionOS.
This project requires an Apple Vision Pro, and cannot be run in the simulator.