Skip to content

About

A game is a stateful simulation assembled from independently testable rules, executed in meaningful phases, with explicit transitions for behavior that spans time.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Repository files navigation

Boxrift Block Engine

Run:

  • ./gradlew :app-launcher:run
  • ./gradlew :libgdx-desktop:run

Goal

Build block-based games by composing rules instead of hardcoding behavior.

Overview

A rules-first game engine for block-based games.

The engine provides:

  • A generic block and board model
  • A deterministic game loop
  • Modular, pluggable rules
  • Platform adapters (LibGDX, JavaFX)

Games are created by composing rules, not rewriting logic.

About

A game is a stateful simulation assembled from independently testable rules, executed in meaningful phases, with explicit transitions for behavior that spans time.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Packages

Used by

Contributors

Languages